Expose more in-game functionality to action groups

License: MIT

Game Version: 1.12.5

Downloads: 128

Author: Snark

Mod Website: Forum Thread

Followers: 2

What it does

  • Takes some KSP functionality that isn't accessible via action groups, and exposes it.
  • Currently, the only such functionality is SAS mode (see below). Other functionality may be added in the future.

Setting SAS mode

The mod exposes SAS mode setting to action groups. It adds this action-group functionality to the stock Avionics Hub, as well as via a new part, the Mk1 SAS controller. This is a small, radially-attached part similar in size to the smaller science instruments, which also functions similar to the avionics nosecone to allow low-level SAS functionality in the absence of a pilot.

Mk1 SAS controller

If you select the avionics hub or SAS controller in the editor's action groups UI, it has actions for setting the various SAS modes, which you can assign to whatever action groups you want.

action groups


  • It doesn't toggle SAS on and off; you still do that the old-fashioned way, via the SAS action group. All these new actions do is to set the current SAS mode, when it's already active.
  • Your vessel's SAS limitations (due to probe or pilot level) still apply, so (for example) trying to use an action group to set SAS to prograde will still only work if your vessel has at least SAS level 1.
  • Thanks to Geonovast for supplying the SAS controller model, and also for suggesting this mod in the first place! The mod wouldn't have happened without him.

This part is compatible with IndicatorLights. It works fine without it, but if IndicatorLights happens to be present, then the part has visual indicators to show when SAS is on or off. Different colors and patterns indicate the different SAS modes.

IndicatorLights compatibility

How to install

Unzip the contents of "GameData" to your GameData folder, same as with most mods. (Note, includes ModuleManager.)

Why would anyone want this?

Honestly, most people probably wouldn't, it's a fairly niche use case. smile

It's primarily useful for folks who need to tinker with SAS mode when they're busy in a tense situation where they'd rather not take their fingers off the keyboard, such as when landing. It can also be useful for working with a mod like Smart Parts, which can trigger action groups automatically in various situations.

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