Celestial Body Mover (CBM)
Put your hands on the rails of the body orbits and push them aside. - steamroller
Provides a way for the player to move any celestial body through thrust, gravity, or impacts.
Celestial Body Mover (CBM) lets you move and change the spin* of any* body in KSP in 3 different ways:
- Aiming down at the body with a rocket engine
- CBM allows you to keep your vessel stationary while above the surface of the body, and allows you to include the body's mass in your Delta-V calculations
- Using your vessel's gravity to pull the body in your direction
- This does not change the spin of the body, as tidal effects are not modelled
- Smashing into the body via an inelastic collision
*The body's rotational axis is fixed due to KSP constraints, but the rotation along this axis can be fully changed and even reversed.
*The host body of a system (e.g. the star) cannot be moved or have its spin changed
Celestial Body Mover also provides you with lines in the map view that display the body's orbit vectors (and your force vector, if available), information about the vessel, body, and the body's orbit, and options to allow the body to move into a different sphere of influence.
Links
Downloading through CKAN is highly recommended.
Forum Thread: https://forum.kerbalspaceprogram.com/topic/230493-v1000-celestial-body-mover-cbm/
SpaceDock: https://spacedock.info/mod/4245/Celestial%20Body%20Mover%20(CBM)
Source Code: https://github.com/Clayell/CelestialBodyMover/tree/master/Source
Mod Relationships
Required:
- ToolbarController
- ClickThroughBlocker
- Harmony2
Compatible With:
- All solar systems (file an issue if your solar system does not work)
Incompatible with:
Special Thanks To:
License:
This mod is subject to the MIT license. (see LICENSE.md)
Media:
Images:



Videos:
Moving bodies with thrust
Moving bodies with gravity
Moving bodies with an impact
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