KGEx
Brings you
The Gold Standard (GOLD)
This resource part mod adds eight new parts and adds functionality to several stock parts in Kerbal Space Program.
Available on CKAN as TheGoldStandard
.
Adopted for curation by @zer0Kerbal
, originally by @Dewar

Description
This mod adds the pursuit of gold and an extremely rare resource called Unobtainium to the game!
Features
- Get over that mid-career fund grind in a fun and challenging way!
Gold Ore
now appears on planets/moons
Gold Ore
can be mined and smelted into pure Gold
with the Smelter
- Return either
Gold
/Gold Ore
back to Kerbin for profit
Gold
is heavier than Gold Ore
, which is heavier than Ore
- Full integration with stock drills and scanners
- Stock Drills and Surface Scanner available slightly earlier in the tech tree
- Only 8 parts (just over 3Mb download)
- Low memory usage.
- Compatibility:
- Stockalike Mining Expansion
- SCANsat Compatibility
- Kopernicus
- Galileo's Planet Pack Compatibility
- and more...
What is Unobtainium?
Unobtainium (UBT)
is an extremely valuable resource that generally spawns on high-G and extremely distant worlds.
- You can mine
Unobtainium
using the stock drills without needing a converter in-situ.
- Drills mining
Unobtainium
operate much more efficiently with both a scientist and engineer aboard.
Unobtainium
is denser than Gold
, so ensure to bring adequate dĪĆæ!
- Finally a monetary reason to land on Eeloo, Eve, Moho/Icarus, or any of the other seldom visited worlds!
- This mod is not meant to be an easy cash cow; rather, a difficult alternative to contract spam.
- There is no
Gold
on Kerbin, and be careful when choosing a mining site as only deposits of >2% (mini drill) or >1.5% (large drill) will yield Gold Ore
.
Gold Ore
can be returned for an okay-ish profit, but be aware that Gold Ore
is basically 9/10s Ore
. So there are obvious benefits to smelting in-situ. The Smelter needs power, cooling, and an engineer to function at its full capacity.
- Pure
Gold
is, by design and IRL, dense - a.k.a. HEAVY!
- Feel free to post any working ship/base designs!
- Note on returning with your space booty: Land near or on the space center to avoid diminished returns.
Cabin notes
- WIP - work in progress
- Am open to adding one more resource beyond Kerbin's influence, great project for someone!
- Community Tech Tree integration and Tech Tree Balancing (need feedback)
- Further Weight/Cost Balancing (see discussion)
- I have not personally tested the patches
- Have a request? Glad to have them, kindly submit through GitHub.
Localizations
WIP
Additions and corrections solicited and welcome!
See the README in the Localization folder for instructions for adding or improving translations for languages other than English. GitHub push is the best way to contribute.
How to support this and many other mods by @zer0kerbal
Discussions
Changelog Summary
- See ChangeLog for full details of mod changes
Known Issues
- See Known Issues for full details of feature requests, and known issues
Installation Directions
- Use CKAN
Dependencies
Recommends
Suggests
Mods that benefit The Gold Standard!
Other fun mods by zed'K
Supports
Conflicts
Replaces
Tags
- parts, config, flags, agency, convenience, resources, tech-tree, career, crewed, uncrewed
*red box below is a link to forum post on how to get support*

Credits
Legal Mumbo Jumbo (License)
Forum: Thread - Source: GitHub
License:
Disclaimer(s)
All bundled mods are distributed under their own licenses
All art assets (textures, models, animations) are distributed under their own licenses
Original (0) - Author: @Dewar
[Thread][MOD:orig:0:thread] - [Download][MOD:orig:0:download] - Source: [GitHub][MOD:orig:0:source]
License:

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
v1.6.2.0 original: 01 Oct 2019 zed'K | updated: 15 Sep 2021 zed'K
[^1]: may work on other versions (YMMV)
[^2]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
Version 1.6.1.0 for Kerbal Space Program 1.12.2
Released on 2021-09-16

1.6.2.0 - Overpriced for KSP 1.12.1 (14 Aug 2021)
Release for KSP 1.12.2
- 14 Sep 2021
- Release for Kerbal Space Program [KSP 1.12.2]
- this won't be the last release for 1.12.2
DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL
Resources and corresponding tanks have changed density/volume/cost/mass
<color=#bada55>DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL</color>
Correction
TheGoldStandard.version
had '-' instead of '_'; what is up with this graffiti?
- Part [cost]
- Thank you to @TheKurgan for finding the following:
- need to be 'wet' or 'full' price else negative cost in editor
- Part [entryCost]
- some adjusted down, some adjust up.
- Part [packedVolume]
- changed small tank's [packedVolume] from 3416 to 2400
- changed large tank's [packedVolume] from 13333 to 9500
StockalikeMiningExpansion.cfg
- removed extra
#
graffiti making the localization tags start with ##
, ran out of whiteout...
- added [SMX_3mStackDrill] patch [WIP]
- increment version to 1.1.0.0
GoldSmelter.cfg
- [resourceOutputName = #autoLOC_8012033] changed to [#GoldSmelter-resourceOutputName = Gold+Ore]
- add small
Ore
tank
Changed
- Back end
- add auto JSON
- update EL.version to match
- update automation to latest version
- start working with yaclog-KSP (thank you cineboxandrew!)
Updated in part.cfg and ResourcesGeneric.cfg
- [x] goldOre ā»
- [x] cost š„„
- [x] mass šļø
- [x] volume (in resource.cfg) š
- [x] tank size š®
- [x] gold š¤
- [x] cost š„„
- [x] mass šļø
- [x] volume (in resouce.cfg) š
- [x] tank size š®
- [x] Unobtainium š
- [x] cost š„„
- [x] mass šļø
- [x] volume (in resouce.cfg) š
- [x] tank size š®
Patch linting and file maintenance
- minor housekeeping
- patch dusting (mostly removing construction dust (comments))
Status
- Bug
- closes #5 Tank costs
- closes #12 Text issue with SMX - anything remaining isn't a Localization issue
- closes #15 Drill patches need updating?
- closes #16 Tanks ModuleCargoPart: packedVolume
- updates #11 us-en.cfg should be complete
See Full Changelog for full details of changes
See Known Issues for known issues
How to support this and other great mods by zer0Kerbal

*red box below is a link to forum post on how to get support*

Kerbal Space Program 1.12.2 ā Module Manager ā Parts
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Download (3.28 MiB)
Version 1.6.0.0 for Kerbal Space Program 1.11.2
Released on 2021-07-26

1.6.0.0 - Eureka! for KSP 1.11.2 (Jun 01 2021)
DO A CLEAN INSTALL: DELETE EXISTING THEN RE-INSTALL
Added
Added
- Localization
- us-en.cfg should be completed
- localization readme.md
Updated
- Cargo Pass
- added ModuleCargoPart
Added
- GoldSmelter
- added resources: ElectricCharge (100,10), Gold (0,5), GoldOre (0,5)
Updated
- part.cfg pass
- fully updated and modernized all parts
- added @thumbs
- added ModuleFuelJettison
- added DragCubes
Updated
- resource.cfg's
- fully updated and modernized all resource definitions
>>-- Adoption by zer0Kerbal --<<
- Restructure folders
- moved models/textures into /Assets/
- moved patches into /Patches/
- initial Localization push
- created GitHub Repo
- created Curseforge page
- created new forum thread
- removed included Module Manager
- updated to automated back end processes.
- linting and duct taping
Release for KSP 1.11.2
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Download (3.24 MiB)
Version 1.5.2 for Kerbal Space Program 1.3.0
Released on 2017-06-19
Updated Module Manager to Latest Version
Download (3.14 MiB)
Version 1.5.1 for Kerbal Space Program 1.2.2
Released on 2017-05-16
- Full Compatibility with SCANsat and Galileo's Planet Pack!
Download (3.14 MiB)
Version 1.5 for Kerbal Space Program 1.2.2
Released on 2017-05-14
- Improved Weight/Balance/Distribution of resources. It should now be a little easier to make money, and more worth it to make a trip out farther.
- Fixed the Unobtainium texture
- Cleaned up files
- Improved compatibility with Scansat and Galileo's Planet Pack
Download (3.14 MiB)
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