This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
This mod aims to provide simple craft building capability in flight mode with stock parts and streamlined IRSU mining for Kerbal Space Program.
zer0Kerbal
, originally by MatterBeam
and then by RealGecko
; then previously from EricWi
adopted with express permission and brought to you by KerbSimpleCo
graph LR
id[Resource Flow];
Drill-->StoreOre((Ore Tank)) & ISRU
StoreOre-->ISRU
ISRU-->StoreMetal((Metal Tank)) & ScienceLab
StoreMetal-->ScienceLab
ScienceLab-->StoreRP((RocketParts Tank))--> Workshop
Workshop-->Profit
MatterBeam
After testing out Extraplanetary Launchpads and Roverdude's MK/OKS,
MatterBeam
had the idea of creating a simple, user friendly mod that would allow you to build rockets without taking a 200MB hit to RAM or having to juggle multitudes of resource pathways. If you know how to set up a drill, ISRU and a fuel tank for an Ore to Fuel conversion, then you should know how to build rockets.
remember - this is the FULL Extraplanetary Launchpads PDF Manual manual and not written specifically for SimpleConstruction!
Kottabos Gaming
WIP
- work in progresstaniwha
- Compatibility patches
- Testing of experimental features:
- A config that turns a STOCK part (Klaw) into a recycler
- discussion and download on GitHub
- Contracts for these glorious parts
- Variant Textures
- Converting from FireSpitter to Stock and/or KSPWheel
- Model updates to Unity 2019
- Marketing Images and Videos such as hero shots, animated gifs, short highlight
- Have a request? Glad to have them, kindly submit through GitHub.
English
Dutch -courtesy of GitHub user: x13x54
French (Français) - courtesy of GitHub user: izeau (Jean Dupouy)!
German (Deutsch)
Chinese (简体中文)
- your translation here
HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!
English
Chinese (简体中文)
Brazilian (Português Brasil) - courtesy of Steven Marinelli
- your translation here
Kindly help translate Extraplanetary Launchpads by
taniwha
See above for instructions. Github Repo
Use CurseForge/OverWolf App (currently does not install dependencies)
Whilst I agree CKAN is a great mod for those that can't use zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains. Beware, CKAN can really mess up though it tries very, very, very hard not to.
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
taniwha
for creating Extraplanetary Launchpads.MatterBeam
for creating this cool mod.RealGecko
and Ericwi
- previous maintainerszer0Kerbal
Forum: Thread - Source: GitHub
License:Disclaimer(s)
This mod contains
taniwha
's Launchpad.dll and textures from Extraplanetary Launchpads.All bundled mods are distributed under their own licenses All art assets (textures, models, animations, sounds) are distributed under their own licenses
zer0Kerbal
Completely voluntary, absolutely amazing, and really does help me out a lot!
cybutek creator of Kerbal Engineer
and it is true.
Track progress: issues here and projects here along with The Short List
[^1]: this isn't a mod. ;P [^2]: may work on other versions (YMMV) [^3]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date! [^4]: the license was changed around this time.
Released on 2021-08-25
ExtraplanetaryLaunchpads .dll to 6.8.3
ScienceLabs.cfg v1.0.2.0
ISRU.cfg
Back end
thank you @Tonka Crash
GrapplingDevice.cfg v1.0.0.0
B9TankTypes.cfg v1.0.1.0
KPBS.cfg v1.0.1.0
LaunchClamps.cfg
See Full Changelog for full details of changes
See Known Issues for known issues
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Released on 2020-04-07
See Full Changelog for full details of changes
See Known Issues for known issues
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Released on 2020-04-04
See Full Changelog for full details of changes
See Known Issues for known issues
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Released on 2020-03-28
See Full Changelog for full details of changes
See Known Issues for known issues
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Released on 2020-02-10
Kerbal Space Program 1.8.1
Released on 2020-02-08
Kerbal Space Program 1.8.1
Released on 2020-02-07
Kerbal Space Program 1.8.1
Released on 2020-02-07
Kerbal Space Program 1.8.1
Released on 2020-02-05
## @EricKerman EricKerman released this on Jun 24, 2018
Version 4.0.0 KSP [1.4.2] [2018-04-07]
Released on 2017-10-15
Released on 2017-10-11
Released on 2017-05-29
Released on 2017-03-13
Released on 2016-12-20
Released on 2016-11-30
Released on 2016-11-29
Released on 2016-10-21
Updated Interstellar fuel switch and Extraplanetary Launchpad plugins.
Released on 2016-07-04
v2.2: Updated to v1.1.3 of the game
Released on 2016-06-08
-Updated InterstellarFuelSwitch.
Released on 2016-05-24
Separated the Interstellar Fuel Switch mod files to another folder. Please install both in GameData.
Released on 2016-05-21
Optimized for mod compatibility. Should work with Planetary Bases now, thanks to cy-one.
Released on 2016-05-17
Updated to 1.1.2 Reduced spawn distance from 3 to 0.2m
Released on 2016-04-25
Updated to 1.1 Removed duplicate Module Manager .dll Added updated Extraplanetary Launchpads and Interstellar Fuel switch .dlls Reduced fuel tank switching issues by restricting the function to stock ore tanks only.
Released on 2016-03-20
Added scale_redist.dll to the Plugins folder.
Released on 2016-03-20
Added suggestions by Badsector. These include modifications that improve compatibility with other mods.
Released on 2016-03-04
Small fixes.
Released on 2016-03-04
Added a modular resource switcher. Removed Ramp config, replaced with Construction Port functionality. Removed duplicated Docking Port. Construction Port now serves as docking port, launchpad and recycler. Be careful!
Released on 2016-03-03
Small fixes.
Released on 2016-03-03
Added resource switch capacity to the Radial ore tanks. Added ExRecycler module to the Mk3 Ramp, but was unable to recycle.
Released on 2016-02-26
Reduced productivity multipliers: MPL from x7 to x5, Crewed parts from x4 to x3. This was to reduce the much too short construction times that came from chaining together several MPLs in playtesting.
Released on 2016-02-17
No changelog provided
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