BLEAK

Cold, desaturated TUFX post-processing profiles for Kerbal Space Program. Four grades covering flight, orbit and the editor.

License: GPL-3.0

ML/AI:  ?

Game Version: 1.12.5

Source code: aspctt/BLEAK

Author: aspctt

Support this mod: Donate

Downloads: 124

Followers: 1

BLEAK - TUFX Profiles






Cold, desaturated TUFX post-processing profiles for Kerbal Space Program. Four grades for flight and orbit, each with an editor version.

BLEAK gives KSP a cold, washed-out look instead of a punchy one. Saturation sits well below stock, the colour leans slightly blue, and an ACES tonemap keeps bright terrain and ice from blowing out. Exposure adapts gradually, so rolling out of shadow into direct sunlight settles over a moment instead of snapping.

It doesn't try to make KSP photoreal. Think of it as a colour grade: the game's own art holds up fine, it just looks flat under stock lighting.

Profiles

Umia --> the baseline grade. Cool, heavily desaturated, with soft bloom

Everon --> Umia, cooler, with a little more contrast and a touch of chromatic aberration

Borealis --> bright and close to stock, with strong bloom and ambient occlusion

Vesper --> between Umia and Borealis, for everyday play. Softer, with faintly cool midtones, warm evening-light highlights and moderate bloom

Every profile also has an Editor version with the same grade but no bloom, ambient occlusion or chromatic aberration, so the VAB and SPH stay readable while you build.

Open TUFX from the toolbar and pick a profile. Antialiasing is left to your own graphics settings in every one of them.

Installation

Place the GameData folder inside your Kerbal Space Program folder. Remove any older version first. BLEAK is also on CKAN.

Requirements

Kerbal Space Program 1.9 or later, and TUFX with its own dependencies. TUFX runs on Windows with DirectX 11 only.

Credits

BLEAK is by aspctt. The profiles run on TUFX, originally by Shadowmage and now maintained by KSPModStewards.

License

BLEAK is licensed under the GNU General Public License v3.0 or later. The full terms are in LICENSE, and the short version is:

  • Use, share and change it freely.
  • Anything you release that's built from it must be under GPL 3.0 or later too, keep the copyright notices and credit, and not pass itself off as BLEAK.
  • You can follow GPL 3.0 or any later version of the GPL.

Copyrights and trademarks are in NOTICE.

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