Waterfall plume overrides for some Far Future Technologies engines that aim for stylistic and somewhat hard-sci-fi-accurate exhaust plumes. Mainly just ModuleManager patches and custom Waterfall templates.

These mods are required for Overkill Plumes to run properly! You'll need to install each one (and their own dependencies) before installing this mod in order for it to work.
As of v0.1.0, Overkill Plumes applies new engine plumes to the X-2 'Heinlein' and the X-42 'Niven' Nuclear Salt Water Rocket Engines.


Other FFT and NFP engines (antimatter, orion, etc.) are planned for future releases.
Search for "Overkill Plumes" in your CKAN client and install the mod as usual. CKAN will also flag FFT as a dependency if it isn't already installed, and install its dependencies as well.
Download the latest ZIP from SpaceDock (or the GitHub repo's Releases page), extract it, and drag ONLY the OverkillPlumes folder inside your KSP installation's GameData folder.
When done correctly, the path should look like this:
KerbalSpaceProgram/
└── GameData/
├── OverkillPlumes/
│ ├── FX/
│ ├── Patches/
│ └── ...
├── Squad/
├── YourOtherMods/
└── ...

Copyright © 2026 Quantums Hevy
This work is licensed under the GNU General Public License v3.0.
This project contains patches and configuration files intended for use with other third-party mods. No ownership of those other projects or their assets is claimed, and nothing in this repository alters or supersedes their respective licenses.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.