Far Future Technologies

Optimistic but generally viable future spacecraft technologies.

License: All Rights Reserved

Game Version: 1.12.2

Downloads: 38,636

Author: Nertea

Mod Website: Forum Thread

Support this mod: Donate

Followers: 204

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

Welcome to Far Future Technologies, a mod to extend your space program into THE FUTURE. This mod provides pretty optimistic but generally viable spacecraft technologies. These might not be possible today, but the physics works out, and might be feasible within the next 100 years.

Key features:

  • Exotic Fission Engines: running the full gamut from low-thrust fission fragment engines to the notorious nuclear salt water rocket
  • Fusion Engines: a wide swathe of thermal and inertially confined fusion engines
  • Antimatter Catalyzed Engines: augmenting fission and fusion with antimatter power
  • Torch Drives: for those who don't care about balance. One in the Fusion, Fission and Antimatter category.
  • Resource Harvesting: many options for collecting resources, like atmospheric and exospheric scoops, big mining rigs and antimatter factories
  • Thermal Mechanics: integration with System Heat for deep thermal mechanics
  • Plumes and Animations: integration with Waterfall to drive some (in my opinion) beautiful plumes

Keep in mind that Far Future Technologies is complex! Rocket engineers will need to master basically everything from CryoTanks, Near Future Tech and a lot more to succeed.

This mod is designed to synergize well with everything I make, particularly Kerbal Atomics, and with the various Near Future Technologies mods . It is also fully integrated into the Community Tech Tree (you should really use this).

Version 1.2.0 for Kerbal Space Program 1.12.2

Released on 2021-08-23

  • Marked for KSP 1.12
  • Updated SystemHeat to 0.5.5
  • Updated SpaceDust to 0.4.2
  • Updated DynamicBatteryStorage to 2.2.5
  • Updated CryoTanks to 1.6.1
  • Updated DeployableEngines to 1.3.1
  • Updated Waterfall to 0.6.7
  • Added X-43 'Niven' Advanced Nuclear Salt Water Rocket: 5m fission torch drive
  • Added NTS-501 Fissionables tank: 5m long NSW tank
  • Added NTS-502 Fissionables tank: 5m short NSW tank
  • Increased advanced antimatter tank capacities by 2x (all other specs identical)
  • Added a threshold timer for antimatter detonation * Fixed localization of nuclear smelter ablator mode
  • Fixed some zeroed entry costs for parts
  • Tweaks to fusion reactor description strings
  • Fixed boattail title localization for Heinlen NSWR
  • Effects cleanup
  • New NSWR plume and sounds
  • Switched from Squad to custom sound handler, should prevent crackling interference with pulse engines
  • Fixed a number of conflicting sound directives on multimode engines
  • New plumes for Clarke, Asimov, Discovery, Fresnel, Cascade using new Waterfall features like distortion, engine lights

Download (223.89 MiB)

Version 1.1.4 for Kerbal Space Program 1.11.2

Released on 2021-04-17

  • Updated Waterfall to 0.6.3
  • Updated SystemHeat to 0.4.1
  • Updated SpaceDust to 0.4.1
  • Fixed an issue with reporting of electric charge consumption with ModuleChargeableEngine

Download (220.29 MiB)

Version 1.1.3 for Kerbal Space Program 1.11.2

Released on 2021-03-26

  • Updated B9PartSwitch to 2.18.0
  • Updated Waterfall to 0.6.2
  • Updated SystemHeat to 0.4.0
  • Updated SpaceDust to 0.4.0
  • Small fixes for compatibility with SystemHeat 0.4+
  • Fixed Afterburning mode engines effects with Asimov engine

Download (220.29 MiB)

Version 1.1.2 for Kerbal Space Program 1.11.1

Released on 2021-03-14

  • Updated Waterfall to 0.6.1
  • Updated SystemHeat to 0.3.10
  • More Waterfall fixes

Download (220.23 MiB)

Version 1.1.1 for Kerbal Space Program 1.11.1

Released on 2021-03-09

  • Updated DynamicBatteryStorage to 2.2.2
  • Updated Waterfall to 0.6.0
  • Updated SystemHeat to 0.3.9
  • Fixed effects to work with Waterfall 0.6.0 (probably improvements to FX coming in the future)
  • Reduced thrust of Frisbee by 1/3, increased Isp by 1/3
  • Fixed Cascade Isp typo (should have been 365k, was 265k)
  • Changed nuclear transfer behaviour; if NFE is installed without SystemHeat reactor patches, the NFE nuclear transfer mechanic will be used

Download (220.20 MiB)

Version 1.1.0 for Kerbal Space Program 1.11.1

Released on 2021-02-26

  • Updated DynamicBatteryStorage to 2.2.2
  • Updated DeployableEngines to 1.3.0
  • Updated CryoTanks to 1.6.0
  • Updated Waterfall to 0.5.0
  • Updated SystemHeat to 0.3.7
  • 2u LqdDeuterium : 3u LqdHe3 -> 1u LqdDeuterium: 4u LqdHe3
  • Affects all fusion engines and fuel tanks
  • Added EnrichedUranium storage to Nuclear Smelter
  • Increased Fresnel's auto-shutdown temperature to 1900K from 1600K
  • Doubled cost/unit of Deuterium and He3 tanks
  • Fixed incorrectly calculated mass/unit of combined tanks
  • Corrected a missing bracket in the stock scanner patch
  • Rewrote some logic in the antimatter handling code
  • Fixed fusion reactor overheat message sticking aorund forever
  • Fixed 2.5m fusion reactor bottom node not moving with variant

Download (218.41 MiB)

Version 1.0.1 for Kerbal Space Program 1.11.0

Released on 2021-01-07

  • Updated SystemHeat to 0.3.4
  • Updated SpaceDust to 0.3.3
  • Updated Waterfall to 0.4.1
  • Fixed localization of small radial fission tank
  • Fixed mesh offset of medium radial fission tank
  • Fixed a number of science point and antimatter tank loading bugs

Download (218.42 MiB)

Version 1.0.0 for Kerbal Space Program 1.11.0

Released on 2020-12-30

No changelog provided

Download (218.38 MiB)

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