This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
A joint effort of Evan Dickinson and Lukáš Fireš to create unrestricted scripted environment inside Kerbal Space Program for all players and even modders wishing to control the game, vessels, anything, with own script.
License: MIT
Github Pages: where the most up-to-date information is.
Warning: Do not use scripts from untrusted sources!
This is not a sandbox, any script has the power to do almost anything a modder could do in C#.
We plan to eventually implement a switch to limit the power
(disable what is marked [Unsafe]
in the code),
but our goal now is to:
public
members directly).Your scripts are in GameData/RedOnion/Scripts. If you delete this folder, it will destroy your scripts. I believe that CKAN does not delete them when uninstalling the mod or updating it, but you might want to make a copy of the folder just in case. We provide example scripts in a zip file, which will appear in the list of scripts in-game but wont be in the Scripts folder. If the example programs don't run, check out that section in TroubleShooting
Latest Releases are available at: - CKAN - Spacedock - CurseForge Note about using Twitch Client "Install" button
ChangeLog: here
Scripting - Documentation related to scripting.
LiveRepl - The main user interface for the project. Where scripts can be loaded, written, and executed.
Troubleshooting - Some possible issues and solutions.
Development - Main page for development documentation (project structure, implementation explanations, etc).
All feedback is appreciated. Feedback can be left on our forum thread, as a new issue, or as a comment on any of our videos.
We welcome people of all skill levels to contribute or give feedback, ask questions, etc.
Here is more information about contributing.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.