This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
SpaceTux Industries is happy to announce that it has acquired the assets of a number of defunct manufacturers. This eclectic collection consists of the following:
PorkWorks LV-RTG "KANDL" SKALOU.v2 Radioisotope Rocket LV-Nx "LANTRN" Atomic Engine CCGC-7.2 "Lightbulb" Atomic Engine Wrap-Around Radiator (3.75m) Wrap-Around Radiator (2.5m) Wrap-Around Radiator (1.25m) LV-Tx "Torch" Skalou-v5 Atomic Turbojet
Bahamuto Dynamics MK2 Lightning Cockpit
Clockwork Industries CW-AT40 5-Degree FuelTank (1.25m) CW-AT64 15 Degree FuelTank (1.25m) CW-AT512 15 Degree FuelTank (2.5m) OX-C100 Oxidizer Tank CW-RAI-003 AirRam & Compressor Intake MK3
NAU Aerospace KAL9000
IASA Farscape Hetch Drive Engine Farscape Engine Farscape Fuselage Farscape Landing Gear (by Nasai, left, right, & nose) Farscape Wings (left and right)
C7 Aerospace Division Mk2 KIS Container 4000L Mk2 KIS Container 8000L
Zaltonic Electronics Mk2 Battery (two variants) Mk2 Solar Battery 1k Mk2 Solar Battery 2k
STEADLER Engineering Corps Mk2 Stack Decoupler Mk2 Advanced Reaction Wheel Module
O.M.B. Demolition Enterprises Mk2 Stack Separator
This is a revivial of the following mods, with the licenses each are covered by:
Atomic Age - CC-BY-NC-SA 4.0
Lightning Cockpit - CC-BY-NC-SA 3.0
Clockwork Industries - GPLv3
KSL9000 - GPLv2
Farscape - ARR, permission granted to re-release
Mk2 Containers - CC-BY-NC 4.0
Mk2 Essentials - MIT
Mk2 Solar Batteries - MIT
Packaging and Installing
Each of these mods is a folder inside the SpaceTuxIndustries/RecycledParts folder. They are standalone, meaning that each can be removed without any impact to any of the other mods
There are a few ships packaged along with the mod,these are in the Ships/SPH folder
To install, copy the GameData AND Ships folders into the main KSP folder. The files in the GameData should be merged with the current GameData folder, and the files in the Ships folder will be merged with the files in the stock Ships folder
Regarding CKAN, there will be an overall RecycledPart entry which will install everything, and then there will be individual entries for each of them, so you will be able to install each by itself without all the others
Dependencies
Mk2 Lightning Cockpit B9 Aerospace Props
Farscape KSPWheels PatchManager
Atomic Age Firespitter CommunityTechTree (recommended) ModuleManager
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I am extremely grateful to the following people who provided invaluable assistance in updating some of the parts:
Forum user @Skalou Skalou redid the models for the Atomic Age engines, to fix both the gimboling AND the nozzel on the end of the Nuclear Jet engine. I don't know what he did, but it works now. He also added some new emissions to the jet
Forum user @theonegalen Theonegalen looked at one of the IVAs to assure me that it was working well, and pointed out a dependency which I was not aware of
Forum user @Shadowmage Shadowmage redid the wheels for the Farscape mod
If I missed anyone, plesae let me know and I'll get this updated ASAP
Released on 2021-12-15
Converted textures to dds
Released on 2021-11-19
Thanks to @JadeOfMaar for this:
Raised their costs, masses, capacities and ElectricCharge demands to compare well with Nertea's Heat Control.
Disabled parent cooling only so they're effective from anywhere on vessel.
Updated titles and descriptions.
Nuclear jet
Decreased Isp so it requires more air. It's extremely efficient just by handling IntakeAtm, but it can't be that efficient with IntakeAtm itself.
Decreased heat production so it doesn't threaten to overheat so soon.
Waterfall
Waterfall configs for all engines. Contributed by Hohmannson (same name on GitHub and KSP forum). Derived from Stock Waterfall Effects by Knight of St John.
Released on 2021-10-02
Fixed Install_Loc stanza in version file
Added AssemblyFileVersion
Updated version file for 1.12
Released on 2021-05-05
Added Mk22 Cockpits from user @BahamutoD
Added tags to cockpits
Cleaned up formatting
Updated code for KSP 1.8+
Added AssemblyVersion.tt
Added installChecker.cs
Released on 2021-03-28
Adjusted drag cubes in the Mk2Essentials: sAS, serarator & decoupler
Adjusted maxTemp in all Mk2Essentials to 2500 to match stock
Released on 2021-02-03
Fixed bulkheadProfile in the bahaMk2LightningCockpit
Released on 2019-12-22
Updated antenna values for the two NAU antennas to bring them in line with other antenna values
Released on 2019-12-03
Thanks to @Jognt for this:
Hide the IntakeAtm resource.
Updated to KSP 1.
Released on 2019-07-07
Version bump for 1.7.2
Released on 2019-02-11
Fixed error in part name
Released on 2019-01-24
Thanks to forum user @Tonka Crash for these:
Fixes the RSCapsuledyne TaurusScienceBay (change scienceMultiplier from 5.5 to 6)
Fixes the RSCapsuledyne Agents.cfg (added title, fixed URLs)
Added patch for when IndicatorLights is installed
Released on 2019-01-20
Added missing bulkheadProfiles
Released on 2019-01-09
No changelog provided
Released on 2018-10-31
Version bump for 1.5 rebuild
Released on 2018-04-09
Fixed extra .version files
Released on 2018-04-08
Added German Translation, thanks to forum user @LeLeon
Updated .version file to allow all 1.4.1+
Released on 2018-03-25
Thanks to forum user @Munar Industries, the TaurusHCV has been fixed and upgraded with external lighting for the windows and language localization for the controls
Released on 2018-01-09
Updated ISP of the chemical part of the Taurus Nuclear engine to match the ISP of the Twitch engine Fixed syntax error in PatchManager files Add optional patch to convert the chemical engines of the Taurus Nuclear engine back to nuclear Updated maxthrust of the chemical part to be about 8x larger than the Twitch engine, since the engines are larger than the Twitch engine
Released on 2018-01-08
Updated description of Taurus Nuclear Engine
Released on 2018-01-07
Added NAU's Orgami Antennas
Released on 2017-12-22
Added optional patches:
Add KER & Mechjeb to KSP9000
Add TexturesUnlimited patch thanks to @MeCripp
Fixed typo in Farscape patch
Released on 2017-12-16
Updated patch in AtomicAge to IntakeAtm being duplicated, thanks forum user @AccidentalDisassembly
Released on 2017-12-15
Fixed heat production of LV4N, it was way too low Reduced the heat production of the FTmN40 Increased heat production of FTmN-160 Increased heat production of the FTmN-280 Reduced heat production of the LtBY 18K Reduced heat production of the BL-40n Increased heat production of the FTmN-80 Increased heat production of the FTmN-180 Increased heat production of the FTmN-400
Reduced heat production drasticly on the KANDL Reduced heat production on the LANTR Increased heat production on the NuclearJetEngine Increased heat production of the taurusNuclearEngine Changed secondary engines to conventional engine (Fuel+Ox) on taurusNuclearEngine
Released on 2017-12-11
Removed oxidizer from atomic engines
Released on 2017-12-11
Updated attachment nodes on the new nuclear engines, the bottom nodes were backwards
Released on 2017-12-10
Thanks to forum user @skalou, the Quadpoodle engine is now fixed
Released on 2017-12-10
Fixed some heat related values in the Atomic Engines to bring them in line with stock Added missing attach nodes in Atomic Engines Updated tags Added Kommitz's mods: LVN_Clusters and two versions of the FTMN Nuclear Engines Added TRR patch for the LVN engines, thanks to @MeCripp for it Added tags to all of Kommitz's engines Added RSCapsuledyne mod
Released on 2017-10-11
AtomicAge:
Fixed shroud in the KANDL engine
Cleaned the Lightbulb folder
Removed Firespitter dependancy
Updated .version file
Released on 2017-10-03
Fixed node direction in lightning cockpit
Released on 2017-10-03
Fixed a typo in the LANTR config
Released on 2017-08-27
No changelog provided
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