
0.1.0
Initial release



0.1.0.1
Fixed a typo in the LANTR config



0.1.0.2

Fixed node direction in the Lightning cockpit


0.1.0.3

Fixed .version
	AtomicAge:
		Fixed shroud in the KANDL engine
		Cleaned the Lightbulb folder
		Removed Firespitter dependancy

0.1.2
	Fixed some heat related values in the Atomic Engines to bring them in line with stock
	Added missing attach nodes in Atomic Engines
	Updated tags
	Added Kommitz's mods:  LVN_Clusters and two versions of the FTMN Nuclear Engines
	Added TRR patch for the LVN engines, thanks to @MeCripp for it
	Added tags to all of Kommitz's engines
	Added RSCapsuledyne mod

0.1.2.1
	Updated QuadPoodle engine, engine bells now glow properly

0.1.2.2
	Fixed attachment nodes on the new nuclear engines (bottom nodes were
	backwards)

0.1.2.3
	Removed Oxidizer from the atomic engines

0.1.2.4
	Fixed heat production of LV4N, it was way too low
	Reduced the heat production of the FTmN40
	Increased heat production of FTmN-160
	Increased heat production of the FTmN-280
	Reduced heat production of the LtBY 18K
	Reduced heat production of the BL-40n
	Increased heat production of the FTmN-80
	Increased heat production of the FTmN-180
	Increased heat production of the FTmN-400

	Reduced heat production drasticly on the KANDL
	Reduced heat production on the LANTR
	Increased heat production on the NuclearJetEngine
	Increased heat production of the taurusNuclearEngine
	Changed secondary engines to conventional engine (Fuel+Ox) on
		taurusNuclearEngine

0.1.2.5
	Updated patch in AtomicAge to IntakeAtm being duplicated, thanks forum
	user @AccidentalDisassembly

0.1.3
	Added optional patches:
		Add KER & Mechjeb to KSP9000
		Add TexturesUnlimited patch thanks to @MeCripp

	Fixed typo in Farscape patch

0.1.4
	Added NAU's Orgami Antennas
	Updated tech nodes for Farscape craft, both stock and CTT, thanks to forum user @Murdabenne

0.1.4.1
	Updated description of the Taurus Nuclear Engine

0.1.4.2
	updated ISP of the chemical part of the Taurus Nuclear engine to match the
	ISP of the Twitch engine
	updated maxthrust of the chemical parts to equal 4 Twitch engines

0.1.4.3
	Fixed syntax error in PatchManager files
	Add optional patch to convert the chemical engines of the Taurus Nuclear engine back to nuclear
	Updated maxthrust of the chemical part to be larger, since the engines are
	larger than the Twitch engine

0.1.4.4
	Thanks to forum user @Munar Industries, the TaurusHCV has been fixed and
	upgraded with external lighting for the windows and language localization
	for the controls

0.1.4.5
	Added German Translation, thanks to forum user @LeLeon
	Updated .version file to allow all 1.4.1+

0.1.4.6
	Fixed extra .version files
	
0.1.4.7
	Version bump for 1.5 
	
0.1.5
	Added missing bulkheadProfiles
