sunnypunny on SpaceDock

Outrage Culture & KSP2

This page contains some loosely-structured criticisms of outrage-driven media surrounding this sequel


  • Attempting to separate the sequel from its prequel's fanbase was likely a necessary approach, for the sequel to try to stand on its own and discover a new market to justify the greatly increased financial investment that was required to develop it - particularly in the context of the underpayment scandal surrounding the prequel
  • The sequel development practices described would be fairly standard in the AAA industry, and have only become particularly problematic here due to the sheer complexity and scope of the game - that is, one of the most complex games ever attempted - and in that context, delays and bugs during early access would be expected from any studio
  • Someone who hasn't even played the sequel since its initial early access release is the lowest quality source regarding the state of sequel modding and its backend - a high quality source would be a sequel modder, especially developers of framework mods who have spent hundreds of hours interacting with the codebase and already provided an equivalent to a stock API
  • Many experienced/knowledgeable people who worked on or modded the prequel are aware of the unique challenges that arise from developing a semi-realistic space sim in Unity, and that the sequel had to start over on these problems and provide new solutions - including partial n-body physics - solutions which should not be taken for granted
  • Having a designer who is also an experienced programmer is rare - especially in the AAA industry - this is no reflection of the individual's skills or appropriateness for this role, and using this to character assassinate that developer is entirely unjustified
  • According to the official source, both the early access phase and general development of the sequel are still ongoing, whereas development for the prequel has ended

conclusion: low quality coverage that feeds into hyperbole and misleads its audience regarding many aspects of development, to pander to a popular narrative that "the game is dead," support review bombing and other forms of negative behaviour which are completely out of touch with the actual state of the game

Mods created for Kerbal Space Program 2

0.21.14 for KSP2