This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Snacks was originally published by Troy Gruetzmacher (tgruetzm) in August of 2014. It offered a novel and lightweight solution to life support for those that didn't want the complexity of more sophisticated mods like TAC Life Support. Two years later, the game has advanced and while the original author appears to have moved on, it was time to give Snacks an update.
Features: - Friendly, lightweight life support system - Highly configurable to support your play style - Optional consequences that won't brick your mission
Snacks Continued retains the simplicity of the original mod while adding new options. You can configure things like snacks consumed per meal, meals per day, enable/disable recycling, recycling efficiency, and various penalties for hungry kerbals including reputation loss, fines, and partial loss of vehicle control. You can even enable/disable random snacking if desired. Just like with the stock CommNet, the penalties won't brick your mission. All of these options are found in the Game Difficulty screen. And if you're new to Snacks Continued, please consult the KSPedia.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.