CobbFX CKAN

CobbFX is a shader preset package built upon the ReShade 2.0 framework, including color enhancements and dynamic depth of field.

License: MIT

Game Version: 1.1.3

Downloads: 1,664

Author: cobbman11

Followers: 13

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

WORK IN PROGRESS!

CobbFX is based on crosire's ReShade 2.0 framework. www.reshade.me


IMPORTANT

This package has been tested on 64-bit, OpenGL Kerbal Space Program and the included depth of field effect does not work properly in Direct3D, as the depth buffer cannot be accessed.

To force OpenGL: Through Steam, right click Kerbal Space Program and select "Properties." Click "Set Launch Options" and enter -force-opengl.

You may also set this launch parameter on your desktop shortcut in the "Target" field of the shortcut preferences.

INSTALLATION

-Unzip and copy contents of "ReShade Files" to main KSP directoy. Keep the .dll that corresponds to your build of KSP and delete the other.

-Rename ReShadeXX.dll (32 or 64) to opengl32.dll. Skip this step if you do not wish to use the depth of field effect.

-Choose a preset in "CobbFX Presets" and copy "ReShade" folder to main KSP directory.

-Alternative DoF settings have been created to cover a range of needs. See readme file in the alternative DoF folder for more info.

-To install a new preset, simply overwrite the "ReShade" folder with a different one. Note: Occasionally, switching presets in-game will result in a shader load error. This will require a reinstallation of ReShade into the KSP main directory.

-Main shader effects can be toggled with Scroll Lock and depth of field with Home. Print Screen will send screenshots directly to your main KSP folder.

-Note: Depth of field may not appear when the KSP UI is enabled.

-Remember, not all effects fit every occasion. Tweak, experiment, and have fun!

Thanks!


CobbFX by Andrew Cobb, (c) 2016 MIT license

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