This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
The mod requires Kopernicus to work properly.
KSC Switcher and RemoteTech are optional.
The mod works on KSP 1.2.2 too.
4X-Solar-System is a mod that makes the stock solar system 4 times bigger and inclines it to simulate Kerbin's axial tilt. This makes getting into orbit harder because the rocket requires much more deltaV. Missions to the Mun are also much harder becaue the orbit of the Mun is inclined more realistically, meaning you will have to wait for the best launch window to save long duration mission
To make the game a bit easier there are ground stations on kerbinthat will work with Remote Tech to allow more coverage for sattelites.
This mod is meant for people who think that the stock game is too easy but are not experienced enough to play with RSS and RO.
Released on 2017-07-26
Released on 2017-07-11
Released on 2016-12-11
No changelog provided
Released on 2016-11-26
VERSION 1.1 CHANGELOG: -Update for game version 1.2.1. -The old KSCSwitcher has been replaced with a recompiled one so that KSCSwitcher can run normally on the new version of Kerbal Space Program.
Released on 2016-09-19
1.0 The first released version of 4X Solar System. Changelog: - Launchsites for KSC Switcher, - Ground Stations for Remotetech, - 4X size solar system.
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