A parts pack that is focused on exploring other worlds, and returning safely to Kerbin. The emphasis is on surface exploration, particularly with large rockets and large landers. This pack includes fifteen (15) large parts.
zer0Kerbal, originally by Ed T. Toton III a.ka.
adopted with express permission and brought to you by KerbSimpleCo
brought to you by KGEx
This mod adds fifteen stockalike parts
* A four-kerbal Capsule and a three-kerbal Lander Can
* Two: sets of large landing legs * "medium" will handle Mainsails * "large" works with Mammoths
* Three large stackable and radial parachutes
* Three (1m, 2m and 3m) static ladders
* Two (5m and 8m) very long deployable ladders * Three service bays / rover garages.
- This pack is essentially feature and part complete.
- There should be no additional parts.
- There should be no more major version (0.5.0.0) after this one.
- Any minor releases will be for additional patches and improvements
- I have not personally tested the patches
- Assistance with converting Landing Legs (see github issues)
- Custom IVA's
- Alternative Tech Tree integration
- Tech Tree Balancing
- Variant textures
- Simplified Chinese (简体中文) - 🧧 Thank you @beefpatty!
- your translation here
Use CurseForge/OverWolf App (currently does not install dependencies) [^1]
*red box below is a link to forum post on how to get support*
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses
[^1]: this isn't a mod. ;P [^2]: may work on other versions (YMMV) [^3]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
Released on 2022-04-07
| modName | Lithobrake Exploration Technologies (LET) | | ---------- | ------------------------------------------------------------------------------ | | license | CC-BY-NC-SA-4.0 | | author | NecroBones and zer0Kerbal | | forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/206860-*) | | github | (https://github.com/zer0Kerbal/zer0Kerbal/LithobrakeExplorationTechnologies) | | curseforge | (https://www.curseforge.com/kerbal/ksp-mods/LithobrakeExplorationTechnologies) | | spacedock | (https://spacedock.info/mod/93) | | ckan | LithobrakeExplorationTechnologies |
Released on 2016-10-12
0.4 (2016-10-12) - KSP 1.2 Update.
Updated categories for many parts.
Added KSP 1.2 sound effects and additional variables for landing legs.
Added transmitter modules to command pods.
Released on 2016-07-12
0.3.6 (2016-07-12) - Tweaks.
Added an optional experimental config for RealChute integration (for the radial chute only).
Removed references to "drogue" in the parachute tags.
Added parachute deployment sound effects, as per KSP 1.1.3.
Released on 2016-04-23
0.3.5 (2016-04-22) - Transparency fix.
Fixed the "always transparent" problem for bays in the VAB.
Adjusted the "expanded" 2.5m bay to use transparency only on the doors.
Released on 2016-04-17
0.3.4 (2016-04-17) - Tweaks.
Tweaked leg settings.
Moved leg wheel colliders to allow for more accurate aerodynamic occlusion.
Legs reduced in mass quite a bit.
Released on 2016-04-01
0.3.3 (2016-04-01) - KSP 1.1 Hotfix
Landing leg suspension systems working again. Known issue: Feet float slightly.
Added search tags to parts.
Released on 2016-03-30
0.3.2 (2016-03-29) - KSP 1.1 Hotfix
Landing legs updated to not be 100% deadly. Suspension still doesn't work, legs are rigid for now.
Moved MM configs to "Patches" folder.
Released on 2016-02-17
0.3.1 (2016-01-11) - Tweaks.
X3 lander can mass increased.
Mass, fuel capacity, and cost increased for the "large" variant of the lander cargo bay.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.