This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
An expansion pack for the SpaceY Lifters (SYL) parts addon which adds 7.5m parts, plus additional engines, accessories, and other parts that go beyond the original stated purpose of SpaceY Heavy Lifters. Requires both SpaceY Corp (SYC) and SpaceY Lifters (SYL).
zer0Kerbal
, originally by NecroBones
adopted with express permission and brought to you by KerbSimpleCo
Large rocketry parts, particularly 7.5m diameter, and accessories.
This parts pack is an expansion for the [SpaceY Lifters (SYL)SYL pack, and requires that one as a dependency.
The name is a play on "SpaceX" in the real world, but also has the amusing double connotations of being "spacey", and also "Space, why?" -- Because it's there!
We hope you enjoy this pack. If you have any comments or feedbacplease feel free to send a private message to ~~NecroBones~~ zer0Kerbal on the KSP forums. Thanks!
Part of the NecroBones suite of mods, that work nicely together!
- GitHub Pages
- Marketing Slicks
- Parts Catalog for part pictures
- Discussions or KSP Forums for discussions and news
- ChangeLog for more details of changes
- Known Issues for more details of feature requests and known issues
Kottabos Gaming
- Compatibility patches
- Contracts for these glorious parts
- Variant Textures
- Model updates (add/improve lights, iva, hatches and so forth)
- Marketing Images and Videos such as hero shots, animated gifs, short highlights
- Translations: See the README in the Localization folder for instructions for adding or improving translations. There is also the quickstart guide. GitHub push is the best way to contribute. Additions and corrections welcome!
- Have a request? Glad to have them, kindly submit through GitHub.
English
- your translation here
Use CurseForge/OverWolf Website/App
I take no part, nor am I interested in maintaining the CKAN metadata for my mods. CKAN is a great mod for those that can't use zip tools. If you are having issues please let the CKAN people know and refer to the CKAN thread. My support of CKAN extends with checking the checkbox in SpaceDock. Beware, CKAN can really mess up; though it tries very, very, very hard not to.
parts, config
red box below is a link to forum post on how to get support
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
zer0Kerbal
Forum: Thread - Source: GitHub
License:![]()
Disclaimer(s)
All bundled mods are distributed under their own licenses
All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses
Forum: Thread - Download: CurseForge - Source: CurseForge
License:![]()
zer0Kerbal
Completely voluntary, absolutely amazing, and really does help me out a lot!
quote fromcybutek creator of Kerbal Engineer
and it is true.
Facility (FTF)"
Track progress: issues here and projects here along with The Short List
[^1]: this isn't a mod. ;P
[^2]: may work on other versions (YMMV)
[^3]: Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!
Released on 2018-04-02
1.4 (2018-04-02) - KSP 1.4 update.
Reworked color-changing to use KSP 1.4's mesh switcher.
Flag decals disabled for now, since the stock mesh switcher doesn't play nicely with them.
Disabled auto-caps on tanks, due to KSP bugs over several versions.
Added some missing definitions for Modular Fuel Tanks.
Changed ModularFuelTanks config to use consolidated wildcard patch.
Released on 2016-11-03
1.3.1 (2016-11-03) - Clean-up.
Added "NEEDS" conditional for Connected Living Space patches, to clean up log spam.
Consolidated the engine thrust transforms on the Penguin series engines.
Released on 2016-10-18
1.3 (2016-10-18) - Update.
Moved service bays to Payload tab.
Added a pair of 10m-3.75m engine adapters.
Added 10m stack separator.
Added two new lengths of 10m fuel tanks.
Added "SaturnV" paint scheme to 10m tanks to match new engine adapters.
Released on 2016-10-12
1.2 (2016-10-12) - Update & KSP 1.2 compatibility.
Added KSP 1.2 and KerbNet modules to probe cores.
Corrected a mesh alignment issue on the E1 Emu engine.
Added 10m parts, including some large thrust plates for SpaceX BFT/MCT/ITS styled lifters.
Categories adjusted for several parts, corresponding to 1.2 changes.
Released on 2016-08-01
1.1.11 (2016-08-01) - Tweaks.
Icon-only shroud added to fairing base, for easy identification in menu.
Removed RemoteTech modules from probe core (now handled by patch in SpaceY-Lifters).
Added a compatibility exclusion for HPTechTree.
Released on 2016-07-12
1.1.10 (2016-07-12) - Tweaks.
Restricted liquid fuel engines, fairings, and decouplers to non-surface part testing contracts, to match SRBs.
Adjusted some nickname tags on engines.
Released on 2016-05-01
1.1.9 (2016-05-01) - Tweaks.
Updated Probe core to use IndicatorLights if available.
Probe cores now also have a toggle option for light-up labels that correspond to the indicator lights.
Converted many texture placeholders to DDS format (not that this gains much of anything).
Released on 2016-04-25
1.1.8 (2016-04-25) - Tweaks.
More search keywords on engines.
Added collider setting for procedural fairing base.
Updated heat shield's staging settings to match stock changes in 1.1.
Fixed the "always transparent" problem in the VAB for the service/cargo bays.
Released on 2016-04-17
1.1.7 (2016-04-17) - Career fixes.
Drastically reduced career prices for fuel tanks, to bring them into line with stock again.
Adjusted career prices of E1,E2,E4,R9 engines, to bring them into line with stock again.
Increased prices on Penguin (P-series) engines.
Released on 2016-03-31
1.1.6 (2016-3-31) - KSP 1.1 Update.
Moved ModuleManager patches to "Patches" folder.
Added tags for part searches.
Updated ModuleManager inclusion.
Released on 2016-02-18
1.1.5 (2016-01-29) - Tweaks.
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