HullcamVDS Continued

License: GPLv3

Game Version: 1.6.1

Downloads: 114,230

Author: linuxgurugamer

Mod Website: Forum Thread

Support this mod: Donate

Followers: 230

Information Changelog Stats

Hullcam let's you add different cameras(black and white, grainy tv, nightvision, etc) to any part of your vehicle or construction.

Docking ports have special docking cameras now and you can also see through the eyes of your Kerbals in EVA.

Scroll down for a video demonstration of the new filters.

Controls:

Next camera: - (Minus)

Previous camera: = (Equals)

Exits hullcam view: Backspace

You can change these keys by editting \Gamedata\HullcameraVDS\Plugin\settings.cfg

Version 0.1.11 for Kerbal Space Program 1.6.1

Released on 2019-03-15

Added patch file for BlueDog Design Bureau
Fixed missing texture on the wide angle camera

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Version 0.1.10.2 for Kerbal Space Program 1.6.1

Released on 2019-01-23

Thanks to forum user @4x4cheesecake for the following:
    Removed FINAL from patches
    Added RPM as a dependency for the patch to run at all to prevent warnings about the missing partmodule if RPM is not installed.

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Version 0.1.10.1 for Kerbal Space Program 1.6.1

Released on 2019-01-23

Split aerocam into two files
added missing bulkheadProfiles to aerocam180

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Version 0.1.10 for Kerbal Space Program 1.6.1

Released on 2019-01-20

Added missing bulkheadProfiles

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Version 0.1.9.12 for Kerbal Space Program 1.5.1

Released on 2018-12-02

Fixed resetting the control point when using the Alt (on Windows) when cycling past the last camera

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Version 0.1.9.11 for Kerbal Space Program 1.5.1

Released on 2018-11-30

Reverted change to line 317 in MuMechModuleHullCamera, caused issues with cameras
Fixed cameras for the inline docking ports to match the navball when the docking port is the active control point
New feature, holding down Alt (on Windows) when hitting + or - will change the control point to the docking port with the camera, only works on docking ports and the original controlling part

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Version 0.1.9.10 for Kerbal Space Program 1.5.1

Released on 2018-11-21

Fixed nullref when using the equals sign and at the end of the list of cameras.
Added code to allow a docking node to be a target and have the docking info displayed on the docking camera

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Version 0.1.9.9 for Kerbal Space Program 1.5.1

Released on 2018-11-05

Fixed the KSC Launchpad Camera so it now is there
Removed the obsolete impactTolerance variable
Thanks to @Gordon Dry for this:  patch to avoid the EVA cam to be added when the mod ThroughTheEyes is already installed.
Simplified the kerbalEVA patch

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Version 0.1.9.8 for Kerbal Space Program 1.5.1

Released on 2018-11-03

Removed code which was adding the eva camera at runtime and replaced it with a MM script
Moved all MM scripts into new folder

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Version 0.1.9.7 for Kerbal Space Program 1.5.1

Released on 2018-11-02

Fixed bug when the expansion is included, due to not finding the vintage kerbal parts

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Version 0.1.9.6 for Kerbal Space Program 1.5.1

Released on 2018-10-24

Version bump for 1.5 rebuild

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Version 0.1.9.5 for Kerbal Space Program 1.4.5

Released on 2018-09-01

fixed RPM patch for showing camera fov in the editor for the Kazzelblad and wide-angle camera

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Version 0.1.9.4 for Kerbal Space Program 1.4.5

Released on 2018-09-01

Fixed error: Texture 'HullCameraVDS/Parts/hc_wideangle/model000' not found

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Version 0.1.9.3 for Kerbal Space Program 1.4.3

Released on 2018-05-11

Added message to identify current camera when switching
Added two new config options, both defaulting to true:
    DisplayCameraNameWhenSwitching
    DisplayVesselNameWhenSwitching
Added new config option, defaulting to 3 seconds, allowable range is 1-10
    MessageDuration
Commented out all old references to HullCamera and RESOURCE in the parts

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Version 0.1.9.2 for Kerbal Space Program 1.4.2

Released on 2018-04-22

Fixed shaders, thanks to @Kerbas_ad_astra

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Version 0.1.9.1 for Kerbal Space Program 1.4.2

Released on 2018-04-18

Disabled log spam due to missing shader Updated version file

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Version 0.1.9 for Kerbal Space Program 1.4.1

Released on 2018-03-20

Added change suggested by forum user @jebs_sy to have the camera focus on the vessel (center of mass) instead of a part when leaving the hull camera
Updated for 1.4.1

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Version 0.1.8 for Kerbal Space Program 1.3.1

Released on 2017-10-09

Updated for KSP 1.3.1

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Version 0.1.7.1 for Kerbal Space Program 1.3.0

Released on 2017-06-12

Removed log spam

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Version 0.1.7 for Kerbal Space Program 1.3.0

Released on 2017-05-31

updated for 1.3

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Version 0.1.6 for Kerbal Space Program 1.2.2

Released on 2016-11-17

Updated shaders code for windows, now supports both OpenGL and DirectX

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Version 0.1.5 for Kerbal Space Program 1.2.1

Released on 2016-11-13

No changelog provided

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Version 0.1.4.1 for Kerbal Space Program 1.2.1

Released on 2016-11-03

No changelog provided

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Version 0.1.4 for Kerbal Space Program 1.2

Released on 2016-11-03

Updated patches to use AFTER instead of FINAL per Sarbian's note

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Version 0.1.3 for Kerbal Space Program 1.2

Released on 2016-10-30

Copied patch from RPM 
Fixed patches for cameras in RPM
Fixed Telescopes
Fixed various offsets and rotations
fixed names in files, so that L-Tech will now have the same camera name as Hullcam
Got all cameras working with RP

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Version 0.1.2.2 for Kerbal Space Program 1.2

Released on 2016-10-27

No changelog provided

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Version 0.1.2.1 for Kerbal Space Program 1.2

Released on 2016-10-26

Removed extra MM dll

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Version 0.1.2 for Kerbal Space Program 1.2

Released on 2016-10-26

1.2 Ser release updated for 1.2 Thanks to @ser for some help

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Version 0.1.1 for Kerbal Space Program 1.1.3

Released on 2016-08-09

updated part cfg to get correct texture

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Version 0.1.0.1 for Kerbal Space Program 1.1.3

Released on 2016-08-07

No changelog provided

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Version 0.1.0 for Kerbal Space Program 1.1.3

Released on 2016-08-07

No changelog provided

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