SpaceY Heavy Lifters

License: CC-BY-NC-SA

Game Version: 1.2.2

Downloads: 159,037

Author: NecroBones

Mod Website: Forum Thread

Followers: 474

Information Changelog Stats

SpaceY Heavy-Lifter Parts Pack

Cooperates with other mods:

Part of the NecroBones suite of mods, that work nicely together:

Contains several unusual or unique features, including some "firsts":

  • Engines with multiple sized fairings, or with conical fairings.

  • Engine clusters with mode-switching for activating/deactivating nozzle groups.

  • Rocket-assisted radial decouplers.

  • Stack size adapters with multiple target diameters (adaptive shrouds).

  • Docking ports with guide-lights.

  • Fuel tanks with automatic shrouds.

  • Thrust plates and adapters with fairings.

  • "Petal" cargo bay.


Information:

SpaceY Lifters is a stock alike parts pack that is intended to extend the stock line-up of parts for lifting heavy payloads to orbit, by providing a similar update to the NASA/ARM pack from 0.23.5, in the next size up.

It provides a range of 5m fuel tanks and engines, a fueled 3.75m nose-cone, both "stack" and "radial" decouplers, a fueled size adapter, and a range of powerful SRBs.

The name is a play on "SpaceX" in the real world, but also has the amusing double connotations of being "spacey", and also "Space, why?" -- Because it's there!

All of the models and textures were made 100% from scratch, using Blender, Photoshop, and Unity.

Design Goals:

  • Maintain a "pretty", but still mostly stock-alike appearance. While KW goes a long way toward realism, we want to have a smaller pack that blends nicely with stock, and other stock-alike packs.
  • While extending the stock game, try to maintain a gameplay balance with stock.
  • And do so while adding:
    • Another layer of large rocketry, beyond the 3.75m ARM/NASA update that was added in KSP 0.23.5. Specifically, 5m parts.
    • Large SRB options with high thrust and shorter burn times than the NASA/ARM SRB.
    • Large rocketry utilities-- Big radial decouplers with thrusters built in, larger sepratron, etc.

Image Gallery:

5m rocket parts and large SRBs, rocket-powered decouplers, large docking ports, upper-stage thrust plates with fairings, payload bays, and more

Version 1.16 for Kerbal Space Program 1.2.2

Released on 2017-01-30

1.16 (2017-01-30) - SRB Update.

  • Corrected smoke emitter location on the 3.75m SRB, 21m length.

  • Added a 30m long 3.75m SRB.

  • Added a 29m long 2.5m SRB.

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Version 1.15.1 for Kerbal Space Program 1.2.2

Released on 2017-01-03

1.15.1 (2017-01-03) - Compatibility Update.

  • Added "NEEDS" conditionals for ConnectedLivingSpace and EngineIgnitor patches, to clean up log spam.

  • EngineIgnitor patches moved to their own file in the patches folder.

  • Added "NEEDS" conditionals for Engineering Tech Tree compatibility.

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Version 1.15 for Kerbal Space Program 1.2.2

Released on 2016-10-21

1.15 (2016-10-21) - Update.

  • Added new RCS sounds/effects.

  • Added a linear RCS thruster.

  • Updated OMS engines to use new RCS sounds and effects.

  • Added two adapters that can be used with the Rose/Rosette adapter center slots.

  • Updated custom part category with recent additions from here and SpaceY Expanded.

  • Added some missing search tags on thrust plates / adapters.

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Version 1.14 for Kerbal Space Program 1.2

Released on 2016-10-12

1.14 (2016-10-12) - More KSP 1.2 Compatibility & Fixes.

  • Landing legs should now work in the Landing Gear action group automatically again.

  • 5m Fairing base null reference exception corrected, and is available again.

  • Names adjusted on some thrust plates / adapters.

  • Version changed to 1.14 to make it more clear this is a significant 1.2 update.

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Version 1.13.1 for Kerbal Space Program 1.1.3

Released on 2016-08-01

1.13.1 (2016-08-01) - Tweaks.

  • Icon-only shroud added to fairing base, for easy identification in menu.

  • 5m conical bay added to custom parts tab.

  • Added MM "NEEDS" conditionals to RemoteTech modules in probe cores, and moved to separate patch file.

  • Deadly Reentry patch file renamed to sort properly in the folder.

  • Added a compatibility exclusion for HPTechTree.

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Version 1.13 for Kerbal Space Program 1.1.3

Released on 2016-06-08

1.13 (2016-06-08) - Update.

  • Adapters and Thrust Plates marked as passable for Connected Living Space so that they can be used for station construction, and docking ports, etc.

  • Added 5m/3.75m conical payload bay.

  • Adjusted the "hide if empty" rules for the tech nodes.

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Version 1.12.9 for Kerbal Space Program 1.1.2

Released on 2016-05-31

1.12.9 (2016-05-31) - Hotfix.

  • Massive Rocketry/Structure tech nodes are now set to be hidden if empty.

  • Fixed a harmless mistake in the MM patches, as part of its self cleanup.

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Version 1.12.8 for Kerbal Space Program 1.1.2

Released on 2016-05-31

1.12.8 (2016-05-31) - Tweaks.

  • Adjusted some nickname tags on engines.

  • Minor tech tree and config changes in MM patches. Partly for better compatibility with Real Scale Boosters.

  • Non-CTT tech nodes are now added, even if CommunityTechTree is installed.

  • Gigantic Rocketry node internally renamed to match CTT. May have to re-unlock if you don't use CTT.

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Version 1.12.7 for Kerbal Space Program 1.1.2

Released on 2016-05-18

1.12.7 (2016-05-18) - Tweaks.

  • Added configs for docking ports to use IndicatorLights, if installed.

  • Reworked docking alignment lights to be slightly prettier when turned off, or dim, etc.

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Version 1.12.6 for Kerbal Space Program 1.1.2

Released on 2016-05-13

1.12.6 (2016-05-12) - Tweaks.

  • Restricted liquid fuel engines, fairings, and decouplers to non-surface part testing contracts, to match SRBs.

  • Changed underlying texture for Docking port alignment lights, for compatibility with IndicatorLights.

  • Converted small lighting textures for docking ports to DDS format.

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Version 1.12.5 for Kerbal Space Program 1.1.2

Released on 2016-05-08

1.12.5 (2016-05-08) - Tweaks.

  • Refined the primary launch clamp's internal layout, to use as a template for later projects.

  • Added basic thrust curves for SRBs. Flat profile, however thrust tapers off during last 5% of remaining propellant.

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Version 1.12.4 for Kerbal Space Program 1.1.2

Released on 2016-05-01

1.12.4 (2016-05-01) - Tweaks.

  • Corrected AVC version number. DOH!

1.12.3 (2016-05-01) - Tweaks.

  • Updated Probe cores and reaction wheels to use IndicatorLights if available.

  • Probe cores now also have a toggle option for light-up labels that correspond to the indicator lights.

  • Corrected a missing texture placeholder for the 3.75m stack separator.

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Version 1.12.2 for Kerbal Space Program 1.1.2

Released on 2016-04-25

1.12.2 (2016-04-25) - Tweaks.

  • More search keywords on engines.

  • Added colliders setting for procedural fairing base.

  • Updated heat shield's staging settings to match stock changes in 1.1.

  • Fixed the "always transparent" problem in the VAB for the service/cargo bays.

  • Tech Tree nodes are no longer hidden if empty.

  • Corrected some copy/paste mistakes with SmokeScreen rescaling settings for the small SRB particle emitters.

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Version 1.12.1 for Kerbal Space Program 1.1

Released on 2016-04-17

1.12.1 (2016-04-17) - Tweaks.

  • Tweaked leg settings.

  • Moved a leg collider to allow for more accurate aerodynamic occlusion.

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Version 1.12 for Kerbal Space Program 1.1

Released on 2016-04-10

1.12 (2016-04-10) - Tweaks.

  • Added 1.25m-0.625m interstage thrust plate to the TweakScale config, and default VAB custom tab.

  • Drastically reduced career prices for fuel tanks, to bring them into line with stock again.

  • Increased career prices for engines, to bring them into line with stock again.

  • Added a 2.5m thrust plate, with 1x 1.25m and 8x 0.625m nodes (half scale version of the 5m model).

  • Adjusted leg deployment animation to reduce the "foot teleportation" problem.

  • Increased damper ratio on the leg suspension.

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Version 1.11.5 for Kerbal Space Program 1.1

Released on 2016-04-05

1.11.5 (2016-04-05) - Tweaks.

  • Moved conical payload bay to Specialized Construction tech node.

  • Added a 1.25m-0.625m interstage thrust plate.

  • Softened leg suspension spring.

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Version 1.11.4 for Kerbal Space Program 1.1

Released on 2016-03-31

1.11.4 (2016-03-31) - KSP 1.1 Hotfix

  • Landing leg suspension works again. Suspension is very stiff to help prevent heavy vehicles from bobbing endlessly.

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Version 1.11.3 for Kerbal Space Program 1.1

Released on 2016-03-30

1.11.3 (2016-03-29) - KSP 1.1 Hotfix

  • Landing legs updated to not be 100% deadly. Suspension still doesn't work, legs are rigid for now.

  • Added menu search tags.

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Version 1.11.2 for Kerbal Space Program 1.0.5

Released on 2016-03-18

1.11.2 (2016-03-18) - HotFix.

  • Removed duplicate "MODCAT" entry for the SpaceY Expanded custom menu tab.

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Version 1.11.1 for Kerbal Space Program 1.0.5

Released on 2016-03-11

1.11.1 (2016-03-11) - Tweaks.

  • Added/enhanced custom category tab for FilterExtensions (will also include SpaceY Expanded, if installed).

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Version 1.11 for Kerbal Space Program 1.0.5

Released on 2016-02-29

1.11 (2016-02-28) - Tweaks.

  • Adjusted the MM rule for DefaultActionGroups to tweak the descriptions in the radial reaction wheels.

  • Added 5m color-changing to the R7 engine cluster.

  • Corrected the missing blue texture from the 3.75m tall 5m tank.

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Version 1.10 for Kerbal Space Program 1.0.5

Released on 2016-02-19

1.10 (2016-02-19) - The unintentionally quick update.

  • SRB 10R (radial) gimbal range reduced to 2 degrees (from 4).

  • Base (dry) cost of most SRBs (other than 3.75m models) increased slightly to align more with stock.

  • Moved ModuleManager patches to a "Patches" folder.

  • Added support for DefaultActionGroups mod, to automatically enable the SAS light on the radial reaction wheels.

  • Added color switching for 5m decoupler and separator, to match 5m tanks.

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Version 1.9 for Kerbal Space Program 1.0.5

Released on 2016-02-18

1.9 (2016-02-18) - Paint!

  • Added additional striped paint scheme to 5m tanks.

  • Switched the Color-Changing config to turn off alternate paint schemes via a slightly simpler method.

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Version 1.8.2 for Kerbal Space Program 1.0.5

Released on 2016-02-17

1.8.2 (2016-01-14) - Tweaks.

  • Consolidating tech tree for better mod compatibility:

    • Added SpaceY Expanded's tech tree nodes.

    • Added a hidden Colossal Rocketry node for future use (and for other mods if they want).

  • Removed TweakScale "adapter_3_1" definition since it's redundant with default TS configs now.

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