This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
This mod is in early alpha! ever wanted to fly through tight buildings and narrowly avoid smashing into stuff? ever wanted to have the possibility of a kerbin wide city network (final release) or even the ability to smash up Kerbal kosntucts buildings ( want to do this but ill be blowed if i know how!) all this i hope to achive i you will support me in developing this mod by downloading or even a little donation! this prject started from kid donatons from the ksp comunity (had to purchase the blender plugin fo the heaft price of £80! phew! but the kerbalers saved the day by donating £105 to my campaign linked above despite the target being £30! you guys are amazing!
installation:requires kerbal konstructs!
i would like to thank:
Nathan Johnson for kindly donating £10 to get this rolling
Billy Winn (AKA Jatwaa) who is now cheif youtuber and co deving with me a little! for his donation of £20
and Anon for donating and amazing £70, whoever you are, you are a legend!
Released on 2017-09-13
this is a developers release, cities have not been placed they are just in a collection west of ksc
added 8 new city variants ranging from 10x10 to 60x60 to facilitate the distrembution of the kerbin network of cities
Released on 2016-08-11
added John Town, comunity owned city BETA- working but no roads or signs for second city
Released on 2016-08-07
ADDED-Roads to and from city ADDED-Name: manleyville ADDED-Signs: welcome and exit and distance STARTED- selling cities for people to name, see you tube video for info
Released on 2016-07-22
-Moved city to just behind KSC -Improved terrain texture -Fixed window texture bug -regenerated the city with more advanced height map
currently in development: Map of kerbin cites to be developed road network beginnings
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.