Kerbal Kommander CKAN

License: MIT

Game Version: 1.2.1

Downloads: 6,812

Author: gagarinekerman

Mod Website: Forum Thread

Followers: 56

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

Hey kerbonaute !

The Gagarine Kerman company has an exclusive offer for you ! We offer you 20 000 Kredits to buy a ship and create your own space company ! Mining, trading, grabbing asteroids, or even slave or weapon traffic, so many way will lead you to wealth and prosperity. The Gagarine Kerman company will also give you a universal pass which allow you to dock with all the space stations of the Kerbol system. In these station you will be able to buy some resources, buy or sell some ships, sell some asteroids and even buy or sell slaves in the pirate stations.

Here are the different activities you can do:
Trader:
It is the easiest way to prosper, you should start by this because it doesn't need a huge ship and if you carefully check the list of price, you will earn quite a lot of money. The principle is simple: you buy some resources in a space station and then you resell them at higher prices in an other one. BUY LOW AND SELL HIGH

Miner:
When you will have enough money to afford buying mining drill, you can also become a miner. This activity is has a big advantage which is that you can create your fuel so you won't need to buy it anymore. CREATE A BIG MINING SOCIETY

Asteroids hunter:
If you are badass and if pieces of wood are not enough for you, this activity is made for you ! You will need to use tracking station to find asteroids, then grab them and sell them at the nearest space station. Bigger the asteroid is, more money you will earn. BECOME THE MOST BADASS ASTEROIDS HUNTER

Scientific:
Explore the Kerbol system to make researches and transmit them to earn money. Create huge vessels with a lot of laboratories and scientific stuff, hire the best scientific crew to run the biggest scientific ship of all the Kerbol system. CREATE AN EFFICIENT LABORATORY

Slave trafficker:
This is a very efficient way to earn money if you don't have an ethic… You buy some slave in a pirate station and then you resell them at higher prices in an other one. But don't approach no-pirate station or the police will find out your traffic ! BECOME A HEARTLESS PIRATE

Good luck, a big adventure is waiting for you !

The Gagarine Kerman company

docking with space station:

Will you chose mining ?

Version 0.3 for Kerbal Space Program 1.2.1

Released on 2016-10-20

  • Adding 5 new contract for kerbals kommanders games:
    • Infiltrations missions: you need to infiltrate an ennemy station to destroy it
    • Refueling contract: you have to carry some ressources to a ship
    • Rescue mission: you have to pick up lost crew and bring them back to a station
    • Tourism Contract: you have to pick up crew in a station and ferry them to another one
    • Trading Contract: you have to carry some ressources to a station
  • Adding a "shield" for the station, you can't destroy them
  • Fix the docking bug
  • codes improvements

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Version 0.2.2 for Kerbal Space Program 1.1.3

Released on 2016-07-15

  • fix a bug on the "refill all"

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Version 0.2.1 for Kerbal Space Program 1.1.3

Released on 2016-07-15

  • Fix a Kerbal experience bug
  • Add 4 ships

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Version 0.2 for Kerbal Space Program 1.1.3

Released on 2016-07-14

  • A LOT of bug fix
  • new space stations
  • UI improvement
  • You can create the save directly in the game ( there is no pre made save)
  • You can update the map to replace all the stations
  • News ships
  • Bug fix: you can now buy some weapons, an illegal resource
  • You can convert Ore into steel or diamonds with ISRU
  • Exploration: you're now able to get info of abandoned ship to take there resources or sell them ;)

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Version 0.1.5 for Kerbal Space Program 1.1.3

Released on 2016-06-24

  • fix the problem that when you hire a crew, it gived you money instead of take it

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Version 0.1.4 for Kerbal Space Program 1.1.3

Released on 2016-06-24

  • Add ship directly in the save, this ships are made by Veeltch: http://forum.kerbalspaceprogram.com/index.php?/profile/39636-veeltch/
  • Fix the hire system, it now remove some money;
  • correct "Dimond" to "Diamond";
  • Adding a "refresh" button to the crew hire window to regenerate crew;
  • fix bug that could append when you use a kerbal to open menu;

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Version 0.1.2 for Kerbal Space Program 1.1.3

Released on 2016-06-23

  • try to correct the random explosions when we spawn a vessel

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Version 0.1.1 for Kerbal Space Program 1.1.3

Released on 2016-06-22

  • now when you start the game, you are directly in the Kerbin station.

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Version 0.1 for Kerbal Space Program 1.1.3

Released on 2016-06-22

No changelog provided

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