This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Curse Forge: http://kerbal.curseforge.com/projects/bwa-x-rombus-pack
Spacedock: http://spacedock.info/mod/743/BWA-X%20-%20ROMBUS
License: CC-BY-SA-4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
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This is my first Mod for KSP and is still changing, but it is primarily stable and has been tested for playability.
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Website: http://forum.kerbalspaceprogram.com/threads/55219
Source Code: https://github.com/sarbian/ModuleManager
License: CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
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Source Code: https://github.com/BobPalmer/CommunityResourcePack
License: CC BY-NC-SA 4.0 (http://creativecommons.org/licenses/by-nc-sa/4.0/)
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Website: http://forum.kerbalspaceprogram.com/index.php?/topic/69286-10-crossfeedenabler-v33-may-11/
Source Code: https://github.com/NathanKell/CrossFeedEnabler/
License: CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
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Website: http://forum.kerbalspaceprogram.com/threads/64117
Source Code: https://github.com/NathanKell/ModularFuelSystem
License: CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
I have created two separate module configuration files for MFT which are located in the Modules subfolder and they are called, "BWAX_modularFuelTanks.cfg" and "BWAX_TankTypes.cfg"
When I first decided to take up modding KSP I found a very interesting, although unfinished tutorial about how to create parts in Blender/Unity. Just like the creator of the video (YouTube handle is TechyBen) I was interested by the unusual shapes of the tanks in the tutorial. I was actually so intrigued by them that I decided that I must find out what spacecraft they were from, and that I must make something like it to share with others in KSP. It took me a while but I did finally find out what proposed space vessel those fascinating tanks belonged to, and have also created the basic parts to make a vehicle similar to it's small first run version. It was the ROMBUS vehicle.
Phil Bono of Douglas Space and Missiles Company (later McDonnell Douglas), designed the ROMBUS vehicle in the 1960's as part of what would become the Douglas Saturn Application Single Stage To Orbit or SASSTO vehicle concept. This vehicle was designed at the same time as the NEXUS booster and first ORION concepts. It had a much larger military based variant called ITHACUS and the PEGASUS was to be a civilian point to point sub-orbital model. this later spawned the HYPERION which later contributed to the PHOENIX B and it's developments eventually went into the very cool DELTA CLIPPER Project. A PDF about the history of the PHOENIX VTOL SSTO which includes some background about the ROMBUS and the Douglas SASSTO should be available at:
http://www.1000planets.com/papers/phoenix-history.pdf
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If you can provide me with advice on any of these, or simply wish to give constructive feedback I am very happy to hear it!
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Add animated covered parachute hatches to the top of the radial fuel tanks, so they can be used as a habitat when empty, like the original design.
Add limited emissive animation to the thrust ports on the engine, while maintaining the heat-shield animation ability.
Add texture switching and/or tank switching options via Firespitter or Interstellar Fuel Switch.
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