This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
adopted for curation by zer0Kerbal originally by @Biff_Space
The Biomatic sensor identifies the biome that the ship is in / above, and shows the information in a small text window. Optionally the ship's situation (high / low space, high / low flight, landed, splashed) can be shown as well. Biomes where science has been done can be added to a list, which is used together with a kill warp option to de-warp the ship when entering an un-listed biome. The list of biomes can be per-vessel, or global.
It is integrated with the stock toolbar by default, but can be configured to use blizzy's. (Change 'stock' to 'blizzy' in the config file).
The Biomatic part is found under the science tab. In career or science mode, it is found in the 'Space Exploration' node of the tech tree - this must be researched before Biomatic will work, either as a part or as a Module Manager add-on to command pods.
The Biomatic folder needs to be unzipped and put in your KSP\GameData folder:
Any comments and suggestions for improvements are welcome, as are reports of bugs / problems - please let me know what you think.
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date
Released on 2020-02-07
Kerbal Space Program 1.7.3
.NET Framework 3.5
Released on 2016-10-14
UPDATED (2016-10-14), v188.8.131.52
Recompiled with KSP 1.2 binaries
Added option for per-vessel or global biome list
Released on 2016-06-23
UPDATED (2016-06-23), v184.108.40.206
Released on 2016-06-09
UPDATED (2016-06-09), v220.127.116.11
Released on 2016-05-18
UPDATED (2016-05-18), v18.104.22.168
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