Near Future Electrical

License: CC-BY-SA-NC-4.0

Game Version: 1.2.2

Downloads: 161,978

Author: Nertea

Mod Website: Forum Thread

Followers: 543

Information Changelog Stats

This pack contains electrical support parts for generating and storing electricity in the form of Electric Charge: nuclear reactors, additional batteries and capacitors.

Fission Reactors are power generators that run on the EnrichedUranium resource. They are quite heavy and awkward to incorporate into a ship, but rewarding in terms of amount of power generated per mass. There are a few things to make them a little harder to use:

  • Heat Radiators: Place thermal control systems on the surface of the reactors and extend them. Without them, the reactors will overheat and explode! They might even cook your ship! Add the correct number of radiators (noted in the VAB) to your ship per reactor and you'll be fine.
  • Fuel consumption: Eventually the reactors will run out of fuel. This takes a few years, but also occurs in the background when the ship is unfocused. Refueling can be done when the reactor is shut down by selecting Transfer Fuel and Transfer Waste when you right click the reactor. You can also use the Whirlijig reprocessing plant to recycle some spent fuel.
  • For more heat rejection options, check out Heat Control, another of my mods which has more radiators, heat pipes and other cool things (pun intended).

Capacitors are new parts which store electric charge very efficiently as StoredCharge (they have 8x the electric charge per unit mass). They charge up very slowly from your main Ec reserve but can be triggered to discharge all of their energy into your Ec reserve very rapidly. This lets you run higher power engines for longer time periods. Use the right click menu in the VAB/SPH to vary a capacitor's discharge rate down to 50% of its rated maximum. Capacitors can be better managed through the Capacitor window; this will summarize all installed parts and allow easy discharge.

There are also larger versions of the stock inline battery packs (in radial, 0.625, 1.25, 2.5m and 3.75m sizes) for storing large amounts of Electric Charge.

Version 0.8.4 for Kerbal Space Program 1.2.2

Released on 2017-02-08

  • Update B9PartSwitch to 1.7.1
  • Updated CRP to 0.6.6
  • Fixed download link in .version file
  • Fixed costs of nuclear fuel containers
  • Fixed a rogue logging spam
  • Fixed a null reference exception when starting a reactor for the first time


Version 0.8.3 for Kerbal Space Program 1.2.2

Released on 2017-01-23

  • Marked for KSP 1.2.2
  • Updated bundled MM to 2.7.5
  • Updated bundled B9PartSwitch to 1.5.3
  • Updated bundled CRP to 0.6.4
  • Fixed capacitor discharge rate not being correct
  • Fixed nuclear reactors not properly adjusting their fuel use
  • Spelling/comprehension fixes
  • Significant improvements, fixes to USI integrations from Wyzard256


Version 0.8.2 for Kerbal Space Program 1.2.1

Released on 2016-11-18

  • Marked for KSP 1.2.1
  • Updated bundled MM to 2.7.4
  • Updated bundled CRP
  • Fixed reactor UI panel's hardcoded max safety shutdown temp (adapts to reactor)
  • Fixed auto-shutdown temperature resetting on revert to VAB
  • Capacitors now recharge in the background if ship EC is > 25%
  • Capacitor discharge slider is now directly tied to discharge instead of being a percentage
  • FissionFlowRadiator now shows current cooling in its UI
  • FissionFlowRadiator cooling is now more forgiving and linear
  • FissionReactor auto-throttle obeys engine tweakable throttle
  • New models for all nuclear fuel containers


Version 0.8.1 for Kerbal Space Program 1.2

Released on 2016-10-26

  • Updated CRP to v6.0.1
  • Reactor safety slider will now auto-adjust to the meltdown temperature of the reactor
  • Improved the VAB GUI display of reactor attributes
  • Improved the VAB GUI display of exhaust cooling attributes


Version 0.8.0 for Kerbal Space Program 1.2

Released on 2016-10-21

  • KSP 1.2
  • Some performance and code improvements
  • Removed Radioactivity patch (should really be in Radioactivity)
  • Updated MM
  • Updated CRP
  • Updated B9PartSwitch


Version 0.7.8 for Kerbal Space Program 1.1.3

Released on 2016-09-01

  • Fixed some bugs with reactor repair
  • Added a MM patch for Radioactivity development


Version 0.7.7 for Kerbal Space Program 1.1.3

Released on 2016-07-22

Many improvements to the handling of the capacitor and reactor UI panels


Version 0.7.6 for Kerbal Space Program 1.1.3

Released on 2016-07-15

  • USI reactor patch will now operate correctly even if the old patch is present
  • Improvments to KerbalAtomics NTR patch mechanics courtesy of henrybauer
  • Added more RTGs to the DecayingRTGs patch
  • Reactor/Capacitor UIs won't appear if there are no reactors or capacitors on the craft


Version 0.7.5 for Kerbal Space Program 1.1.3

Released on 2016-06-26

KSP 1.1.3 Updated bundled CRP to 0.5.4 Updated bundled B9PartSwitch to 1.4.3 Added conversion patch for USI Core reactors Added a first pass at the Reactor UI Added toolbar icons to access the Capacitor UI and Reactor UI Added the ability to toggle the Capacitor UI with a hotkey Fixed a couple minor bugs in transfers for reactor fuel


Version 0.7.4 for Kerbal Space Program 1.1.2

Released on 2016-05-27

Fix dll issue


Version 0.7.3 for Kerbal Space Program 1.1.2

Released on 2016-05-27

Updated MM version Updated B9PartSwitch version Added revised model for Excalibur reactor Added colliders to "new" reactor models' structural areas when the structural node is enabled Fixed a bug where reactors would auto-shutdown on game load when running Core safety override now starts in the editor set to just over the reactor's nominal temperature FissionEngine is now tied to reactor throttle; for full thrust power the reactor must be running as well as hot FissionFlowRadiator no longer needs to be activated and has its on/off UI switch removed


Version 0.7.2 for Kerbal Space Program 1.1.2

Released on 2016-05-18

Update CRP version


Version 0.7.1 for Kerbal Space Program 1.1.2

Released on 2016-05-11

KSP 1.1.2 Updated B9PartSwitch version Updated ModuleManager version


Version 0.7.0 for Kerbal Space Program 1.1

Released on 2016-04-22

No changelog provided


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