This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
The Community Tech Tree is a mod designed to extend the stock technology tree to accommodate many community mods in an inclusive and extensible manner. This takes the form of expansions to the current tech tree. It provides new and extended branches for command pods, thermal management, ion engines, nuclear power and propulsion, and many more useful nodes.
You can check out the layout and added nodes on Gliffy, though it's not always perfectly up to date.
You'll need to install ModuleManager version 2.6.2 or higher, if you don't already have it, in order to extend the tree.
The Community Tech Tree will not assign parts to mods itself, instead, it is up to mods to support it themselves. Any mod that does not support the CTT will still work just fine, it will just not take advantage of new tech nodes that are added.
If a mod you like doesn't support the tree, let the author know, or produce your own patch to add support. The best way to to do this is via ModuleManager patches. Simply create an empty .cfg file to be packaged with your mod (call it anything you like, I use ModNameCommunityTechTree.cfg), and include entries as follows:
@PART[panel-static01]:NEEDS[CommunityTechTree]
{
@TechRequired = advSolarTech
}
This assigns the part "panel-static01" to the Advanced Solar Tech (advSolarTech) node, and will only run in the presence of the Community Tech Tree. A list of new nodes and additional details can be found in ForModders.txt, which is included in the download.
Released on 2020-08-01
Released on 2020-02-20
Released on 2019-04-16
Released on 2019-01-21
3.3.6 * Added German translation (Three_Pounds)
Released on 2018-11-05
Released on 2018-10-17
KSP 1.5 update
Released on 2018-05-02
Released on 2018-04-10
Released on 2018-03-22
Released on 2017-10-06
Released on 2017-07-26
Released on 2017-07-12
* Changed Experimental Nuclear Propulsion to require both Experimental Rocketry and High Efficiency Nuclear Propulsion * Added Spanish translation courtesy of fitiales * Added Russian translation courtesy of vladmir_v
Released on 2017-06-05
Fixed localization error for Aerospace Composites, Enhanced Survivability
Released on 2017-06-02
Marked for KSP 1.3 Converted all strings to localization system Updated MiniAVC to 1.0.3.3 Fixed some spelling errors in tech nodes Fixed icon of Orbital Megastructures Fixed cost of Specialized Command Modules (was 300, should be 550) Added Exotic Plasma Propulsion [Cost 10000, Electric Propulsion Branch] Added High Density Fusion Reactions [Cost 10000, Nuclear Tech Branch] Added Exotic Electrical Systems [Cost 10000, Electrical Branch] Added Extreme Fuel Storage [Cost 2250, Fuel Storage Branch] Added Experimental Nuclear Power [Cost 1500, Nuclear Tech Branch] and Exotic Nuclear Power [Cost 2250, Nuclear Tech Branch] Added new icons for Advanced Solar Technology, Cutting-Edge Solar Technology, Advanced PV Materials, Exotic Solar Technology, High Tech Electrical Systems, High Power Electrical Systems, Experimental Electrical Systems, Exotic Electrical Systems, Microwave Power
Released on 2017-01-01
Released on 2016-11-10
Released on 2016-10-21
Fix for flickering arrows
Released on 2016-10-21
Released on 2016-04-18
No changelog provided
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