This is a personal mod that I use in my own playthrough, basically there doesn't seem to be any working mods that allow you to change your space center (in a functional and immersive way) in KSP. I have heard that it's possible in Realism Overhaul but I didn't want to change the stock difficulty of KSP to accomplish this.
So, using KK Statics this mod lets you use and manage a functional space center on and off world (with working recovery radius tied into the stock system). I was only planning on this being for myself since I always love colonizing every world with megacities when playing Interstellar mods, but I figured I'd clean it up a bit and release it for the KSP Community to enjoy as well.
What it does
Instead of having more features, this has less but functions differently. Every base you build can now be your main one without any friction, functioning nearly identical to KSC in the stock game but just off-world (or on another homemade site!). It reuses as many of the stock systems as possible so it stays lightweight (since I often play with a ridiculous amount of mods).
How to use it
Currently you MUST have a vessel nearby to do the initial setup, afterwards you can designate any KK "Launchpad" cluster as a Space Center.
Requires
Forum thread: https://forum.kerbalspaceprogram.com/topic/231925-offworld-space-centers/
Bug reports and feedback welcome, I'd love to hear how it works in your playthrough :D
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