Real Stars
Stars, planets and the Sun drawn with their real brightness, colour and position, for Kitten Space Agency. A StarMap mod.
No game files are modified. At launch the mod builds patched copies of the game's star, planet and Sun shaders and loads those instead. If a game update changes one of those shaders, it is left stock until the mod is updated. Works alongside Real Atmospheres.
Download
Borea
GitHub
Features
Stars
- 83,337 stars from the Hipparcos catalogue, to magnitude 9, coloured from their B−V index
- Brightness from magnitude, drawn with a realistic point spread function
- Parallax: stars sit at their real distances and shift as you travel
- Twinkling through atmospheres, stronger and more colourful toward the horizon, following simulation time
Planets
- Brightness from albedo, phase and distance, on the same magnitude scale as the stars
- Saturn's rings add to its brightness
- Planets and moons dim in their parent's shadow
- Twinkling reduced by apparent size
The Sun
- Drawn as a star at every distance, at its real angular size, blending into the 3D sphere up close
- Sphere at its real size and photosphere colour, with limb darkening
- Dims as it fills more of the screen
- Replaces the stock sun sprite and lens flare
Occlusion and starbursts
- Stars, planets and the Sun fade behind planets, atmospheres and vessels
- Starbursts modelled on the human eye, on the Sun and on planets brighter than magnitude −3
- Starbursts fade as their source is covered or leaves the screen
- The Sun's starburst is drawn over everything else
- Starbursts follow the game's lens flare setting
Screenshots

Installation
Requires StarMap. Each release is named with the KSA build it was tested on.
With Borea: install Real Stars from the mod list.
Manually:
- Install StarMap and run the game once through
StarMap.Loader.exe.
- Extract the release into
Documents\My Games\Kitten Space Agency\mods\, giving mods\RealStars\RealStars.dll.
- Launch the game once and close it. KSA adds new mods to
manifest.toml disabled: set this mod's entry to enabled = true.
- Launch through StarMap.
To uninstall, delete mods\RealStars.
Building
deploy.ps1 builds the mod and installs it into your mods folder. package.ps1 -Version x.y.z -GameBuild vYYYY.M.D.NNNN builds a release archive in dist\. Set StarMapDir to your StarMap folder. make_star_binary.py rebuilds the star catalogue from the Hipparcos main catalogue (hip_main.dat).
Credits
- Star catalogue built from the Hipparcos Catalogue (ESA 1997, ESA SP-1200), retrieved from VizieR (CDS, Strasbourg), catalogue I/239.
The code is MIT. CREDITS.md gives the source and terms of the shipped catalogue.
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