YAKEKOGE - Add Burn Color MOD CKAN

Makes all parts get Burn🔥marks during reentry!

License: MIT

Game Version: 1.12.5

Downloads: 216

Author: RepAuto

Followers: 3

YAKEKOGE - Add Burn Color MOD

YAKEKOGE - Add Burn Color MOD adds reentry burn marks/discoloration to every single part in KSP!

It patches all parts to hold a tiny amount of Ablator resource to trigger the stock burn-color shader. Enjoy more immersive and dramatic reentries!

🔧 Dependencies (REQUIRED)

This MOD requires ModuleManager to function. Please make sure you have it installed: - ModuleManager (Forum Link)

■ Installation

Extract the downloaded ZIP file, and copy the "YAKEKOGE_AddBurnColor" folder (located inside the GameData folder) directly into your KSP "GameData" directory.

[Correct Path Example] Kerbal Space Program / GameData / YAKEKOGE_AddBurnColor


⚠️ IMPORTANT NOTE / WARNING

Because this MOD applies to EVERY part, even a tiny amount of added Ablator resource might slightly affect the weight balance of extremely lightweight vessels or massive crafts with huge part counts. Please keep this in mind during design!

  • The config code was assisted by generative AI, then manually rewritten, debugged, and tested by the creator. *

📄 License & Source


[日本語 / Japanese]

すべてのKSPパーツに大気圏再突入時の焦げ目(変色エフェクト)を追加するシンプルな設定MODです。 各パーツに極小のAblator(断熱材資源)を配ることで、ゲーム標準の焦げシェーダーを強制的に呼び出します。 ※動作には ModuleManager が必須です。

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