# Reforged Materials
A almost universal in-game painting, texturing and PBR material system for Kerbal Space Program.
Repaint any part directly in the editor or in flight. Change colours, shine and materials, add textures and surface depth, weather parts with soot, scorch, rust and dirt, or build completely custom looks.
Fully recoded and massively improved from the old Reforged Materials. Parts now stay completely stock until you paint them, almost every part mod works automatically, and B9PartSwitch / SimpleRepaint are no longer needed. No more million line AI cfgs either!!

MIT licensed.
Full information, screenshots and instructions can be found on the KSP Forum thread.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.