Shuttle Lifting Body CKAN

License: Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International

Game Version: 1.6.1

Downloads: 85,310

Author: Pak

Mod Website: Forum Thread

Support this mod: Donate

Followers: 275

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

File structure has changed, delete old version if updating from 1.2.1

This mod redistributes;

Firespitter Core by snjo and RoverDude

Module Manager by ialdabaoth and sarbian

Check out the development thread for news

Cormorant Aeronology Dev Thread

Adding your names to the Shuttle decals

Version 1.5.1 for Kerbal Space Program 1.6.1

Released on 2018-10-22

v1.5.1 Update

Changes:

New SRB-4 thrust curves - Performance is similar on the shuttle but they should be more predictable for other types of lifters

Fixed collider issue on custom name plates

Added:

Heavy Payload Mount and Payload Bay Decoupler - Set of decouplers to mount large satellites or other payloads securely into the cargo bay. The Payload Bay Decoupler also acts as a strut. (some placeholder textures)

Shuttle Payload Technologies by @MrMeeb - A stock version of SPT has been added into Cormorant. This includes 2 Payload bay options and a full set of Skylab parts for all your science needs.

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Version 1.4.1a for Kerbal Space Program 1.4.5

Released on 2018-03-17

Forgot to update firespitter core

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Version 1.4.1 for Kerbal Space Program 1.4.1

Released on 2018-03-17

Added - MMU Construction Port

Changes:

  • Fixed engine effects

  • many other small changes for 1.4.1

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Version 1.3.0c for Kerbal Space Program 1.3.1

Released on 2017-09-13

Changes:

  • Fixed Shuttle OMS pods (broke in 1.3.0b) - Changed the RCS so they're now more stable during translation.

  • Fixed some description errors

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Version 1.3.0b for Kerbal Space Program 1.3.0

Released on 2017-09-02

Changes

  • More small changes to support Mk3 - Block II

  • Most shuttle parts moved down one tier lower in the tech tree to give space for Block II parts. You can now build a full shuttle at the Heavy Aerodynamics and Heavier Rocketry levels.

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Version 1.3.0a for Kerbal Space Program 1.3.0

Released on 2017-08-19

Added:

  • Decal set to add names and more flags to your shuttles

Changes:

  • New art for ST-25 engine. The old engine is moving to its proper place in the future Block II add-on

  • Many other small changes to get ready for the Block II release

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Version 1.3 for Kerbal Space Program 1.3.0

Released on 2017-05-30

Removed extra files

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Version 1.3.0 for Kerbal Space Program 1.3.0

Released on 2017-05-26

Updated to newest versions of Firespitter and MM

Fixed Buran cockpit specular map

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Version 1.2.2b for Kerbal Space Program 1.2.2

Released on 2017-04-24

New Parts - Found in the Aero category

Shuttle C body - The Shuttle C is an unmanned option to utilize the ET and booster stack of the Space Shuttle program. The C has no heat tiles or aerodynamic considerations as it isn't intended to return safely. Its lighter weight and disposable nature make it perfect for unusually heavy payloads and high altitude and satellite deployment missions.

Shuttle C Nosecone - A simple nosecone fit to the Mk3 profile.

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Version 1.2.2a for Kerbal Space Program 1.2.2

Released on 2017-04-08

Fixes and Changes

  • MMU-E rack node fixed to prevent clipping on undock

  • STME ISP changed. The sea level/vac values were flipped. This adds a bit more dV on launch. Enjoy

  • Increased breaking torque on ET parts to help with initial physics load

  • Moved the CoM on Shuttle B further back

  • Fixed drag issues on the parachutes

  • Reduced MMU fuel

  • Other things I likely forgot about and will add if I remember

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Version 1.0 for Kerbal Space Program 1.2.2

Released on 2016-12-24

v1.2.2 - 1.0 Release!

Delete Old Version! File structure has changed

New Parts:

  • Shuttle External Tank - Orange Foam or White Paint mesh switch
  • Solid Rocket Boosters with Booster Decoupler
  • ST-25 Engine

Changes:

I don't know anymore. Besides a few of the newest payload parts, everything was retextured or redone in some way

  • Career Tech tree and part costs reworked and still in progress

  • Fuel values reduced on MMU

  • Many part categories have changed

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Version 1.2.1 for Kerbal Space Program 1.2.2

Released on 2016-11-24

v1.2.2 No changes, just a spacedock tag update

v1.2.1

  • Added some fuel to the nosecone and OMS pods to help with the recent added weight of the shuttle. Grab new parts to get the updated values.

  • Added heat tile texture switch to all the folding gears.

New Parts

  • CA - Shuttle Elevons: Modified Big-S Elevons with added mesh switching. Works the same as the wings

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Version 1.2 for Kerbal Space Program 1.2.1

Released on 2016-10-13

v 1.2

Shuttle mass and aero Rebalance

New Parts:

EDO pallet - Extra fuel to power fuels cells for longer duration missions

Reserve Fuel Tank - Small fuel switching tank for extra monoprop or LFO

Extended Mission Supplies - Kerbalism and Snacks supply box

MMU rack update - 2 new MMU racks are now available with KIS toolbox included.

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Version 1.1.32 for Kerbal Space Program 1.1.3

Released on 2016-08-19

New Parts:

SE-5 Sunshade - Vertical mount for small payloads with animated cover

Science Pallet Plus - Stack-able pallet with optional science rack for mounting whatever comes to mind. Also has a built in battery

ISPP V2 - Small pallet that fits inside the Science Pallet for more mounting options.

Changes:

Added fuel to the CA Fuel Cells. Replace them in the VAB for their updated values.

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Version 1.1.31a for Kerbal Space Program 1.1.3

Released on 2016-07-26

Fixed a mesh switch issue

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Version 1.1.31 for Kerbal Space Program 1.1.3

Released on 2016-07-24

New Part - Storage box to fill with KIS stuff

Added front node to Airlock

Added future compatibility with MrMeeb's extended shuttle bay

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Version 1.1.3 for Kerbal Space Program 1.1.3

Released on 2016-07-20

New Part - External Tank Decoupler added. - Texture is mostly a placeholder until I know what else is sharing a map with it.

SAS added to MMU

Shuttle body node changed to hopefully resolve some issues.

A bunch of small edits/tweaks that I don't really remember!

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Version 1.1.22b for Kerbal Space Program 1.1.2

Released on 2016-06-19

OMS Engine name fix. Old cfg snuck in

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Version 1.1.22 for Kerbal Space Program 1.1.2

Released on 2016-06-19

Fixed missing lift on Shuttle B

Added E-2 Pallet. A simple detachable pallet for mounting tools and other small bits to help with orbital construction. The rectangular target counts as a Docking Port Jr. for an MMU or other tug

Added Thermal Blanket texture option to Mk3 Cargo bays

Changed wing textures to MeshSwitcher. There is now a "Flip Tiles" option in the VAB/SPH.

Includes Real Plume configs by VenomousRequiem on the KSP Forums

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Version 1.1.21b for Kerbal Space Program 1.1.2

Released on 2016-06-16

Texture fix on Shuttle B

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Version 1.1.21 for Kerbal Space Program 1.1.2

Released on 2016-06-15

I tried to make is as low impact as possible but this update will likely require some shuttle rebuilds. Fuel values have changed in the Body and OMS pods so make sure to grab new ones

Lots of New Parts and Mesh Switches Added.

Shielded Wings

Split Rudder

New Set of Lifting Body Parts (Current shuttles will be replaced with the Angled Engine Mount version)

Fuel Cell

Buran Style Options for Nosecone and Lifting Body

Buran OMS Engine Mount

Buran Aft RCS

Patch to Mk3 Cockpit adds texture switching for Heat Tiles and Buran style

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Version 1.1.2 for Kerbal Space Program 1.1.2

Released on 2016-05-02

Fixed part glow

added Hitchhiker IVA to airlock for now

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Version 1.10 for Kerbal Space Program 1.1

Released on 2016-04-28

All new everything. Will very likely break any previous craft.

All parts rebuilt

New parts added:

OMS Engine, Airlock, Truss, MMU with docking stand

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Version 1.04 for Kerbal Space Program 1.0.5

Released on 2016-03-16

v1.04

  • Changes to Aero.

  • Turning during reentry should feel a bit more stable at higher speeds again. Seems like the 1.0.5 hotfix lifting body fix was conflicting with the parts additional wing lift causing much higher lift.

  • Body Flap values adjusted to bring its drag back up.

  • Body Flaps of existing shuttles will likely flip around and will need to be re-attached in the assembly building. Don't update if you have a shuttle in orbit!

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