A remaking and updating of the Never Enough Dakka mod - Turrets and tank hulls for destructive fun ## Works in 1.05 and 1.1 with latest BDA Dev Version

License: CC BY-SA 4.0

Game Version: 1.3.0

Downloads: 15,736

Author: SpannerMonkey

Mod Website: Forum Thread

Support this mod: Donate

Followers: 95

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

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Note to existing users, this is a compatability version bump only there are no changes from the previous versions, therefore no need to redownload this version.

This is a Remaking of the Never Enough Dakka mod

Works in 1.05 and 1.1 1.1.2 1.1.3 and now 1.2.2

It features several real world style Tank Turrets and 3 types of tank hull, these hulls have a basic Iva for four kerbals and does feature RPM instruments The tank hulls are also fitted with a small coaxial cannon to enable players to use the hulls for any number of vehicles as well as use by fitting each hulls correct turret Please note that this mod will be supported from the Boomsticks thread


  • Fully updated and functional tank turrets
  • 3 Tank hulls with dedicated IVA
  • Targetting cameras viewable through RPM monitors
  • Any Turret on any hull


  1. Extract the archive Copy the files into GameData
  2. Open the enclosed GameData folder and paste the NED folder into your GameData Folder
  3. The path should be "KSP\GameData\NED"
  4. Once again the path should be "KSP\GameData\NED" NO other path will work correctly

Version 0.3 for Kerbal Space Program 1.3.0

Released on 2016-03-18

Properly fixed Oto Melara 76mm ammo issues Fixed targeting camera displacement Tweaked size one last time

Download (13.15 MiB)

Version 0.1 for Kerbal Space Program 1.0.5

Released on 2016-03-13

Remade turrets as required to meet current BD Armory standards Created basic Iva's for all tank hulls optimized many of the textures and model geometry

Download (13.15 MiB)

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