Barking Owl Bureau

PBR Textures and Textures Unlimited configs for Bluedog Design Bureau

License: CC-BY-NC-SA

Game Version: 1.12.5

Downloads: 553

Author: Bellabong

Mod Website: Forum Thread

Followers: 3

PBR Textures and TU/B9PS configs for BDB. Mod is designed around SSAO (Screenspace Ambient Occlusion) of post-processing add-ons being on.

Please note that most publicly available TUFX/K3SP profiles have too much bloom in their settings for PBR (A natural consequence of getting good pictures with old lighting and textures). Testing was done with blackracks TUFX profile with bloom tuned off. Screenshots were made with Alverro tufx tuned down.

What's currently included:

BDB Atlas - Fully recolourable liveries (and engines) and bespoke metallic/smoothness maps

BDB Thor - Fully recolourable tanks, and bespoke metallic/smoothness maps

BDB Agena - Bespoke metallic/smoothness gloss maps and fully recolourable Agena

BDB Titan - Basic* metallic/smoothness maps, recolourable liveries with a usability update for BDB 13.x

BDB Centaur - Basic metallic/smoothness maps

BDB SAF Fairings - as the base launch vehicle gets textures so do the corresponding fairings

*Basic metallic gloss maps contain a smoothness and metallicity texture derived from the spec texture, a tiny step up from deferred

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