Orbital Survey

Scan celestial bodies from orbit

License: MIT

Game Version:

Downloads: 26,490

Author: Falki

Mod Website: Forum Thread

Support this mod: Donate

Followers: 35

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program 2. Proceed with caution.

Scan celestial bodies from orbit.


  • Scan surfaces of all celestial bodies and generate 2D maps.Available maps are: Visual and Region
  • Display an overlay of the acquired map in 3D space (Flight scene) or in Map3d (Map scene)
  • Display vessel positions, names and geographic coordinates in the mapping UI
  • Create waypoints that will show in Map UI, Flight view and Map3d view
  • Zoom, pan and track active vessel in the mapping UI
  • Experiments trigger in Exploration mode when mapping milestones are achieved at 25%, 50%, 75% and 100% of the scanned surface




  • Antenna parts (with max range of >1 Gm) gain an ability to start scanning
  • Each antenna part can do either Visual or Region mapping. See the descriptions in R&D and OAB to see which mode it has
  • Initiate the scans by parking your vessel in orbit and enable scanning (right-click the antenna part and toggle scanning)
  • Open the Orbital Survey map and watch as your vessel collects scanning data by orbiting the body
  • Toggle the Overlay to see your scans overlayed on the body in real time
  • Each scanning mode – Visual and Region – has an ideal altitude at which the scanning area is optimal. Being at lower or higher altitudes applies a progressive penalty for the scanning area. Below the minimal and above the maximal altitude scanning is no longer possible
  • Ideal, Minimum and Maximum Altitudes depend on the Body Category the vessel is orbiting. E.g. Minmus -> Small, Mun -> Medium -> Kerbin -> Large*
  • When mapping milestones are achieved experiments will complete and they'll show up in the Research Inventory. Experiments are attached to the vessel that achieved the milestone.Transmit the experiment and collect that juicy Science.
  • Create Waypoints by right-clicking on the Map UI
  • Mouse-over the map to show Region names and Geo coordinates (toggle side buttons). Region names show up if mapping is 100% complete.
  • For best results park your vessel in a polar orbit, as close as possible to 90° inclination as that orbit covers the entirety of the orbiting body



  • It's highly recommended to use CKAN to download Orbital Survey (and any other mod really) as it will take care of mod placement and installing dependencies
  • Grab the latest version of ckan.exe from here: https://github.com/KSP-CKAN/CKAN/releases
  • Open CKAN and point to the location of your KSP2_x64.exe (commonly located in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2)
  • Select Orbital Survey from the list and click on Apply changes


  • Install BepInEx + SpaceWarp (1.9.0 or later) + UITK for KSP2 (2.4.2 or later) + Patch Manager (0.9.0 or later) + Premonition For SpaceWarp (0.2.0 or later)
  • Grab OrbitalSurvey .zip file from here
  • Extract the contents of the .zip into your KSP2 installation folder (commonly located in C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program 2)
  • Mod folder will be placed in ..\Kerbal Space Program 2\BepInEx\plugins\


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