Community Resources adds additional resources other KSP2 mods can use.
Goal of the Community Resources is to have a centralized point where custom resources are defined to avoid multiple mods defining same or similar resources and cause clashing issues.
Some examples include: Water, Food, Oxygen, Argon and Lithium.
This mod creates resources in the game, but to use them you need to have a mod that utilizes them.
This is a community project, so every mod developer is welcome to contribute and add resources their mod will use.
Community Resources uses Patch Manager to create resources.
To add a new resource, a patch needs to be written.
Refer to the wiki for instructions on how to write your own patch.
Note: it’s highly recommended to use CKAN to download Community Resources as it will take care of mod placement and installing dependencies and keeping sure that correct versions are installed.
If you want to manually install Community Resources:
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.