Upcoming Downtime for Server Updates 2021-10-08 16:53

Starting: 2021-10-20 8:00 UTC

... SpaceDock will be unavailable for a little while to install several fixes and improvements:

... and much more, full details on GitHub.

NOTE: The downtime has been postponed by one week.

Hangar Grid Regridded

Simplifies vessel design by adding a visual "laser" grid and an automatic alignment tool to SPH and VAB

License: GPLv3

Game Version: 1.12.2

Downloads: 360

Author: linuxgurugamer

Mod Website: Forum Thread

Support this mod: Donate

Followers: 3

Information Changelog Stats

New Dependencies

  • Click Through Blocker
  • ToolbarController
  • SpaceTuxLibrary (min version


Have you ever been annoyed by ending up with misaligned engines or clubfooted landing gear after spending half-an-hour trying just to guess where to rotate to get them right? This mod adds a grid to SPH and VAB and "laser" guides for an active part to let you clearly see where the things are wrong and quickly align them manually or with hotkeys.


Extract contents of the released archive into your KSP/GameData folder.


While in SPH or VAB press the button to enable the grid. Once there's a root part you'll see the grid with origin bound to the part. If you try to add or edit another one you'll see the red "laser" guides representing all the three axes for it and all of its symmetry counterparts. Now you have all the planes and axes visualized and it's the matter of several clicks to align the things.

Here's a video on why do you need it and how to use it

The guides have distinct colors for each direction. You can easily remember them in the following way:

Red for Rechts (Right) Violet for Vorwarts (Forward) Pink for Up (almost the same as the thrust vector) Once you have rotated a part to approximately face the desired side, use the following hotkeys for autoalign the desired part's axis to be parallel to the closest grid line (regardless of direction):

Period ( [.] ) - toggles the grid on and off G - selects a part under mouse pointer as the grid's origin L - aligns the part by a guide at the mouse pointer to the closest grid line K - toggles guides for symmetry (deKlutter). May be useful when working with many radially symmetrical parts creating a bunch of guides which makes them complex to use. This key let's you see ones for the original part only. There are also individual alignment keys for each guide inherited from older versions and thus not as convenient:

J - aligns the part's up (pink guide) to the closest grid line N - aligns the part's forward (violet guide) to the closest grid line M - aligns the part's right (red guide) to the closest grid line When using these keys for alignment (J, N, M), if you are in the part's editing mode (rotation or offset) it is sufficient to just press a key. Otherwise you'll need to move the mouse pointer over the desired part and then press.

Changes by Linuxgurugamer

  • Added support for ToolbarController
  • Added Settings window
  • Added ability to change the step of the lines
  • Fixed problem that autoalignment of a part desynchronized it's rotation and position to the current rotation gizmo
  • Fixed symmetry mode being hard-coded to letter K

Version for Kerbal Space Program 1.12.2

Released on 2021-10-04

No changelog provided

Download (31.70 KiB)

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Top Referrers

  1. spacedock.info
  2. forum.kerbalspaceprogram.com
  3. github.com

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