SIMPLEX Colonies

A mod that adds massive Arcology Colonies and utilises MoarKerbals to spawn new Kerbonauts

License: CC-BY-NC-SA

Game Version: 1.12.5

Downloads: 1,676

Author: theJesuit

Mod Website: Forum Thread

Followers: 3

SIMPLEX Colonies extends the reach of Kerbals across the system and beyond

*Recommended, NOT REQUIRED **

A lightweight mod that adds heavy weight arcologies and colonists into the game.

Colonists are a resource. They live private lives within closed arcology systems. Some maybe interested in becoming kerbonauts, but this requires Interest to be generated within the Arcology and a visiting kerbonaut to 'recruit' a colonist (Requires MoarKerbals)

There are two arcologies. Both will allow kerbonaut recruitment. Either in orbit, or landed.

A taxi part will allow you to transport colonists to a colony.

A nursery part allows you to self generate more 'colonists'

An ISRU part allows the colony to supply you with free resources for your crafts (i.e. fuel)

A Harvetser part extracts local resources for free! Much like a drill. Colonists won't stray far from home though, so no biome humping to get the next thing.

Recommended: Extraplanetary Launchpads. The Arcologies are 350tons and 420tons. 45 metres wide. Good luck trying to launch this, or even land it! Build it onsite.

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