SIMPLEX Colonies CKAN

A mod that adds massive Arcology Colonies and utilises MoarKerbals to spawn new Kerbonauts

License: CC-BY-NC-SA

Game Version: 1.12.3

Downloads: 1,422

Author: theJesuit

Mod Website: Forum Thread

Followers: 3

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

SIMPLEX Colonies extends the reach of Kerbals across the system and beyond

** Requires MoarKerbals - currently the LGG BETA available https://forum.kerbalspaceprogram.com/index.php?/topic/201526-18x-19x-110x-111x-moarkerbals-populate-your-colony-in-space-development-and-beta/ ** *This version of MoarKerbals requires https://spacedock.info/mod/2210, https://spacedock.info/mod/1689, and https://github.com/linuxgurugamer/ToolbarControl/releases

A lightweight mod that adds heavy weight arcologies and colonists into the game.

Colonists are a resource. They live private lives within closed arcology systems. Some maybe interested in becoming kerbonauts, but this requires Interest to be generated within the Arcology and a visiting kerbonaut to 'recruit' a colonist.

There are two arcologies. Both will allow kerbonaut recruitment, one will allow colonists to replicate themselves. This requires the arcology to be landed. This is not a space dwelling.

A taxi part will allow you to transport colonists to a colony.

Recommended: Extraplanetary Launchpads. The Arcologies are 350tons and 420tons. 45 metres wide. Good luck trying to launch this, or even land it! Build it onsite.

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