Engine Lighting CKAN

License: MIT

Game Version: 1.5.1

Downloads: 170,737

Author: Tatjam

Followers: 416

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

A simple mod that adds lighting effects to all engines!

And now it also adds effects to all your decouplers!

Light intensity is calculated from thrust and engine power, so the Mainsail will emit much more light than the Ant engine!

Installation:

Simply place the contents of the "GameData" folder inside the zip file into your game's GameData folder.

Remember to update Module Manager.

I recommend installing HotRockets for even more FX!

Known Issues:

·High power engines sometimes light planets up from space (only in map view?)

Version 1.5.1 for Kerbal Space Program 1.5.1

Released on 2017-10-13

  • Changed config to community built (Fixes jets emitting light, etc...)
  • Changed game version to 1.3.1. No rebuild required, if any error is found please report ;)

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Version 1.5 for Kerbal Space Program 1.2.2

Released on 2016-11-19

  • New version by ToXik-yogHurt, enhancing most of the features and fixing all previous bugs!

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Version 1.4.5 for Kerbal Space Program 1.1.3

Released on 2016-05-28

  • Real Fuels compatibility

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Version 1.4.3 for Kerbal Space Program 1.1.2

Released on 2016-05-07

  • Updated to KSP 1.1.2 and included new ModuleManager

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Version 1.4.2 for Kerbal Space Program 1.1

Released on 2016-04-24

· 1.1 Compatible

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Version 1.4.1 for Kerbal Space Program 1.0.5

Released on 2016-02-24

No changelog provided

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