This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Continuation of the Airpark Mod for parking AirShips. Changes were specifically designed to accomodate Boat Parking
This mod will allow the user to Park a vessel (set it to "Landed") at any given point. To use attach the AirPark Part to a vessel.
AirPark = True - Will Immediately "Freeze" the vessel anywhere Auto Un-Park - If a vessel is inactive and within 1.5KM distance it will Activate the vessel and Un-Park it. Useful for simulating battles, such as an armada of boats as they come into physics range. Parking a vessel sets its velocity and G-Force to 0 immediately.
Report any Bugs in GitHub Isssues
Released on 2021-10-17
Fixed AirPark module starting part upon scene entry (left over code)
Released on 2021-09-17
Fixed name of settings page Added option to allow parking while suborbital Added script to add AirPark module to all parts with ModuleCommand
Released on 2021-07-19
Added AssemblyFileVersion Updated version file for KSP 1.12
Released on 2021-05-23
Restored missing icons (toolbar)
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