This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
This mod requires the third-party mod Kopernicus to be installed. Get it here.
Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. These faraway planets and moons provide a challenge rarely encountered in Kerbal Space Program. You'll have to figure out new transfer windows, provide your spacecraft with more Delta-V and be ready to travel years or even decades.
Fation and screenshots, see the forum thread
Released on 2016-11-16
Released on 2016-05-21
Gameplay: * Overhauled Hale's terrain, making it a bit more detailed and the cliffs slightly more imposing * Set Ovok's min- and maxLevel to 1 to greatly reduce the spikiness by forcing the most simple terrain setting to always be active * Overhauled Eeloo's terrain, adding procedural craters and improving terrain detail in general * Overhauled Slate's terrain, making the volcano and mountains more imposing, adding procedural craters, improving terrain detail in general * Overhauled Tekto's terrain, making the terrain a bit smoother, more detailed and lining up the ocean better with the color map * Overhauled Polta's terrain, adding procedural craters and improving terrain detail in general * Overhauled Priax's terrain, slightly changing the shape and increasing terrain detail to create a more chaotic, Hyperion-like feel * Overhauled Wal's terrain, making the central ridge's height a bit shorter (more realistic), adding procedural craters, improving terrain detail in general * Overhauled Tal's terrain, radically reducing spikiness and making it a more detailed and smooth body * Overhauled Thatmo's terrain, adding * Overhauled Nissee's terrain, radically reducing spikiness and making it a more detailed and smooth body * Overhauled Plock's terrain, reducing spikiness, adding procedural craters and increasing detail in general * Overhauled Karen's terrain, reducing spikiness, adding procedural craters and increasing detail in general * Added improved terrain scatter to all solid OPM bodies * Reduced Slate's gravity from 0.85 to 0.692, to make it the Tylo Lite that it was intended to be
Visual: * Added an community sub-mod to the download called CTTP that contains high-quality terrain textures * Added custom terrain textures to all solid OPM bodies * Added better quality height maps for Plock and Karen with less artifacts * Added better quality color map to Tekto with less artifacts * Replaced Slate's color map with a 4K version * Re-imported height maps for Plock, Karen and Tal from source files to remove artifacts that had appeared through editing * Downsized Nissee's height map from 2K to 1K to produce smoother terrain * Downsized Thatmo's color map from 4K to 2K, as the moon did not need the extra resolution to look good * Redid all ScaledSpace/PQS fades to make the transition smoother * Removed cache files to save space, replacing them with a method to generate them on first launch at the cost of a few extra seconds loading time * Redid normal maps for all solid OPM bodies * Redid the contrasts for the OPM bodies to make the transition from ScaledSpace to PQS smoother
Interface: * Added KSPedia entries for Outer Planets Mod, courtesy of Poodmund
Mod support: * Added missing text for discovering Karen in the ResearchBodies config * Redid all the existing OPM discovery texts in the ResearchBodies config
Bugfixes: * Fixed a typo in the temperatureSeaLevel variable in Tekto's cfg * Fixed Ovok's strange ScaledSpace lighting swirl at the poles * Fixed Wal's normal map cutting off before the top of the equatorial ridge * Fixed Nissee's North polar mountain
Miscellaneous: * Changed the orders of the PQSMods to 10, 20, 30, etc. in order to make it easier to understand * Shuffled the PQSMods in the cfgs so they matched their order * Switched template of Slate, Tekto, Polta, Priax, Tal, Nissee, Thatmo, Plock and Karen to Moho to make the terrain overhaul easier * Removed unnecessary PQSMods that were inherited by OPM bodies from their templates * Updated the AVC version file * Removed the Kopernicus license, since it is no longer bundled with the mod
Released on 2016-05-02
Released on 2016-05-02
Released on 2016-02-22
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.