Kerbal Construction Time turns time into a meaningful resource to manage in your space program. Vessels take time to build, technologies take time to unlock, buildings don't upgrade instantly, and more.
Upgrade your production queues to build new vessels faster or utilize recovered and refurbished parts for faster turn arounds.
Give your space program history! No longer launch Mun missions on Day 1. Actually plan for transfer windows. And when paired with life support, always have a rescue craft ready to go.
Customize every aspect of the mod, down to the formulas used to calculate build times and research rates.
Raw stats are from the beginning of time until now. Each follower and download entry represents one hour of data. Uneventful hours are omitted.