This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
Welcome to my first mod, Superfluous Nodes! It's just a simple collection of ModuleManager patches that add new nodes to a variety of (mostly radial-attach only) parts. Including, but not limited to: * Structural beams * Solar Panels * Batteries * Thermal Control Systems * Lights * Wheels * Science Experiments * Command Seat * RCS Block***
Hopefully coming soon: * RCS ball * Wings, to give them a more modular feel * Landing Legs
Released on 2019-06-10
Fixed the issue with nodes not moving correctly when changing Target Angle on Breaking Ground hinges in the VAB/SPH
Released on 2019-06-05
MH: Added black variants to structural tubes and engine plates BG: Added nodes to robotic hinges
KRE: Added nodes to hex leg mount
Released on 2019-05-15
Changelog: Added a few more parts Added patch for RV-105 v2 introduced in 1.7.0, which needed different numbers from the first version Integrated B9PartSwitch as a dependency. Large number of parts now have switching for multiple node options
Released on 2019-01-31
Added: Landing Gear (wheels), Space Shuttle wings + flaps, Octostrut, Mk1 Lander can, Truss adapter, Radial parachutes. Fixed reversed nodes on Mk2 Cargo bay, changed attachment rules for command seat to allow use of both nodes at the same time.
Released on 2019-01-26
Changed zip structure Added Nodes: RCS Ball RCS Tanks Wings Cargo Bays Nosecones
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