Ground Proximity

License: GPLv3

Game Version: 1.6.1

Downloads: 1,504

Author: linuxgurugamer

Mod Website: Forum Thread

Support this mod: Donate

Followers: 12

Information Changelog Stats

The mod is activated when the ship is below a certain height (default is 4000m) which the pilot can configure. When active, a visual alert and an audio alarm are produced to inform the pilot of the height above the surface and velocity towards it.

This mod requires both the ToolbarController and the ClickThroughBlocker mods

To activate, either click the button to open the window and then click the bottom button to activate, or right-click the toolbar button to toggle the on/off status

Audio Alarm

  • The audio alarm makes beeps to indicate height above the surface. The beeps become more frequent as the ship gets closer to the surface. If the 'variable frequency' mode is selected, the beeps rise in pitch as the ship moves faster.
  • The length of the beep and its waveform can be set to match user preference and fit in with other game sounds.
  • The audio alarm can be turned off altogether.

Visual Display

  • The visual display shows a horizontal line with two moving blobs to indicate the ship's distance from the terrain below. It can operate in two modes.
  • In 'Distance' mode, the distance between the blobs corresponds to the ship's height above the surface, so during a descent the blobs start at opposite ends of the line and move towards the centre, meeting when the ship is at ground level.
  • In 'Speed' mode, the blobs start in the centre and move apart if the ship is moving upwards, and start at the ends and meet in the middle if it is moving downwards. The speed of the blobs increases as the ship gets closer to the gound.
  • The display can also be set to use distance mode above a certain threshold height, and speed mode below it. If this mixed mode is selected, a field to set the threshold height appears.
  • The visual display can be turned off altogether.

Optional

Currently the proximity function to be added to all command parts and probe cores using Module Manager. If you have Module Manager installed for other mods, but want to use Proximity as a part only, then you should delete the MM_ProximityConfig.cfg file from the GameData\Proximity folder.

Version 0.3.1 for Kerbal Space Program 1.6.1

Released on 2019-01-20

Added missing bulkheadProfiles

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Version 0.3.0 for Kerbal Space Program 1.6.1

Released on 2019-01-12

Adopted by LinuxGuruGamer
Updated for 1.5+
Added support for ClickThroughBlocker
Replaced toolbar control code with the ToolbarController
Re-Enabled the RealChute code, fixed it so no problem occurs when RealChute is not installed
Added right-click to toggle on/off
Replaced XML file for settings with standard config file, now saved in KSP_Proximity/PluginData
Replaced the OnSave function with a simple Save(), added checks to all data items for changed data

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