This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.
I just wanted unique names for my craft. And, althout I'm a fairly decent programmer, i'm not going to learn any UI for KSP until 1.1 drops, since I gather it's likely to be very different.
The first launch will anounce "Initial Launch". Every subsequent launch of the same vessel (or vessels with the same name) will give you be "Launch: vessel name number". It only knows about launches it has seen, so if you want unique naming, I'd recommend using it from the start.
It won't attempt to number vessels that already end with digits.
If you prefer roman numerals to arabic numerals, you should be able to find the setting to change in the save file. It's pre-vessel-name currently.
Released on 2019-01-09
No changelog provided
Released on 2018-10-29
Version bump for 1.5 rebuild
Released on 2018-07-12
Added new launch sites and airfields (from the Making History) as recognizable launch sites
Released on 2018-05-19
Now sets the selected template from the file instead of using hard-coded version Added method to save selected default template Added method to read selected default template Added code to only use launchNumbers if no blocNumber in selected template Added additional templates
Released on 2018-05-04
Adoption by LGG Compiled for 1.4 Added Template Selection Window Added support for ToolbarController Added support for ClickThrough Blocker Changed format of template.dat
Released on 2016-10-12
Updated for 1.2.0, plus settings are now available
Released on 2016-04-06
Updated for 1.1 (Currently compatible with 184.108.40.2063)
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