ScienceAlert ReAlerted

License: GPLv3

Game Version: 1.8.1

Downloads: 90,690

Author: linuxgurugamer

Mod Website: Forum Thread

Support this mod: Donate

Followers: 129

Information Changelog Stats

Features:

  • Audio and visual cue when science is available
  • Configurable science filters for experiments
  • Configurable option to stop warp when an experiment becomes available
  • science threshold to ignore low value reports
  • Optional SCANsat integration

Actual use in-game is simple. When the button is lit, at least one experiment onboard matches your criteria. If the flask is animating, then a new experiment just became available (animation will stop when you have viewed the new experiment list). There are lots of per-experiment settings to choose from.

Version 1.9.8.4 for Kerbal Space Program 1.8.1

Released on 2019-11-08

Moved the Localization directory & file into the release directory

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Version 1.9.8.3 for Kerbal Space Program 1.8.1

Released on 2019-11-06

Some localization changes

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Version 1.9.8.2 for Kerbal Space Program 1.8.1

Released on 2019-11-03

Replaced embedded resource images with files
Removed 120 lines related to embedded resource images
Found a static GUISkin which was causing the options window to be double width
Commented out a line in Settings which was setting the background to null

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Version 1.9.8.1 for Kerbal Space Program 1.8.1

Released on 2019-11-01

Thanks to @Gordon_Dry for this:
    Simplification of  zzz_fix_biomeMask_situationMask_0.cfg
    Sanity fix for RP-0 (RP-1)
    Update zzz_fix_biomeMask_situationMask_0.cfg

    See
        https://forum.kerbalspaceprogram.com/index.php?/topic/175772-15-*
    and following posts. A simplification of the patch.

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Version 1.9.8 for Kerbal Space Program 1.8.1

Released on 2019-11-01

Updated for KSP 1.8

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Version 1.9.7.1 for Kerbal Space Program 1.7.3

Released on 2019-11-01

Fixed "Deploy All" allowing an eva when eva's aren't allowed

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Version 1.9.7 for Kerbal Space Program 1.7.3

Released on 2019-08-24

Added Install Checker
Updated AssemblyVersion

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Version 1.9.6.2 for Kerbal Space Program 1.6.1

Released on 2019-03-26

Fixed Collect All button to be visible whenever any science container has spare capacity
    (note that most science containers seem to have unlimited capacity)

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Version 1.9.6.1 for Kerbal Space Program 1.6.1

Released on 2019-03-26

Added button to mapview

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Version 1.9.6 for Kerbal Space Program 1.6.1

Released on 2019-02-22

Fixed the Collect All so it now works with science containers which have a gui available in the PAW
Added check so that if no science containers are available, the button will be greyed out
Now doesn't show the Collect All if no data is available to be collected

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Version 1.9.5.4 for Kerbal Space Program 1.6.1

Released on 2019-02-03

Replaced ugly GOTO code Added more checks for null in StorageCache.cs in RemoveMagicTransmitter()"" vessel.rootPart.Modules == null || vessel.Parts == null)

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Version 1.9.5.3 for Kerbal Space Program 1.6.0

Released on 2019-01-09

No changelog provided

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Version 1.9.5.2 for Kerbal Space Program 1.6.0

Released on 2019-01-01

Fixed saving of profiles
    Fixed loading of profiles
Some optimizations by reducing duplicate calls
Following due to changes in KSP
    Changed the OnLoad in the ScienceAlertProfileManager to calling a CoRoutine so it can wait until the scene is ready
    Changed the OnVesselChange in the ScienceAlertProfileManager to calling a CoRoutine so it can wait until the OnLoad is complete

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Version 1.9.5.1 for Kerbal Space Program 1.5.1

Released on 2018-12-21

Fixed issue where tourists could EVA
Updated .version file

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Version 1.9.5 for Kerbal Space Program 1.5.1

Released on 2018-11-04

Fixed bug where coming out of timewarp to get science would lock the maneuver

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Version 1.9.4.4 for Kerbal Space Program 1.5.1

Released on 2018-10-28

Fixed download link in .version file
Moved ModuleManager configs into new folder called MM_Configs
Added contributed file from forum user @Gordon Dry to fix issues where biomeMask and situationMask are 0

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Version 1.9.4.3 for Kerbal Space Program 1.5.1

Released on 2018-10-20

Version bump for 1.5 rebuild

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Version 1.9.4.2 for Kerbal Space Program 1.4.5

Released on 2018-09-16

Thanks to github user @dariasc for this:
    Change SurfaceSampleObserver requirements: Changed to go inline with the current status.
        https://wiki.kerbalspaceprogram.com/wiki/Research_and_Development#Levels

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Version 1.9.4.1 for Kerbal Space Program 1.4.5

Released on 2018-09-06

Following from 4x4cheesecake:
    Science Alert now works along Kerbalism
    Stored experiments are detected in all loaded vessels
Removed unnecessary line from AssemblyVersion.tt:  <#@ assembly name="EnvDTE" #>

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Version 1.9.4 for Kerbal Space Program 1.4.4

Released on 2018-07-10

Thanks to github & forum user @jefftimlin for this fix:
    The BiomeFilter class  attempted to generate a clean biome texture for the purposes of more accurate biome detection, 
    however it's expensive and complicated. Completely removed all of the complex code from this class to avoid the threading
    issue entirely, and just made it use the ScienceUtil.GetExperimentBiome function, which seems to work well. 
    It makes the code faster, simpler, and safer.
    Fixed an array index out of bounds problem in RequiresCrew.cs, which I found while debugging, which would intermittently 
    produce errors in the logs.
Added Collect All button to collect all science into any/all containers

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Version 1.9.3 for Kerbal Space Program 1.4.3

Released on 2018-06-15

Added two colors to the buttons:
    Yellow if the experiment needs to be reset before rerunning it
    Red if the experiment cannot be reset

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Version 1.9.2.3 for Kerbal Space Program 1.4.3

Released on 2018-06-12

No changelog provided

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