DCK FutureTech CKAN

License: GPLv3

Game Version: 1.3.1

Downloads: 983

Author: DoctorDavinci

Mod Website: Forum Thread

Followers: 6

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

FOR USE WITH BD ARMORY v1.1 Final ... KSP v1.3.0 and v1.3.1 ONLY

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Version v0.1.0.0 for Kerbal Space Program 1.3.1

Released on 2018-04-06

Relese for BDAc v1.1 [KSP v1.3.x]

  • DCK Stealth Coating parts (YCSM - You Can't See Me) which reduces the radar cross section of the craft it is attached to (35% or 50% reduction)

  • DCK Shields help protect your invisible armor (in DCKinc) from getting scratched ... They regenerate HitPoints over time using EC (can be set to AutoDeploy if under attack or being fired upon)

  • DCK Active Camouflage makes your craft virtually invisible and hides you from enemy radar when activated (can be set to AutoDeploy if under attack or being fired upon) ... Based off of code from the Cloaking Device mod created by @wasml

  • DCK NanoTech regenerates the HitPoints of all non engine parts when active ... The Nanites use GLUE (Galvanized Liquid Universal Epoxy) to generate HP (G.L.U.E. Generator built into NanoTech part) ... The NanoTech part also contains a Hull Integrity Field generator which will balance the HP of the main structural parts of your craft (if one part takes damage then that damage is spread across all parts ... Engines, Decouplers, weapons and various other parts are excluded from using this feature)

  • Manual GPS Entry ... Accessible via the DCK FutureTech menu in the flight scene ... Enter Coordinates and click Save GPS (manually saved GPS show up in the BDAc GPS Coordinator as 'Saved GPS')

  • GPS targeting and logging system for use in orbit ... Logs GPS coordinates of enemy craft to the BD Armory Continued GPS Coordinator (inoperable in atmospheric densities higher than 0.000005 atm)

  • Hammer of Dawn orbital laser ... Uses the BD Armory Continued Targeting Camera and GPS Coordinator to target and obliterate landed or splashed targets up to a range of 200km (inoperable in atmospheric densities higher than 0.000005 atm)

  • Hit Point and Armor Editor ... Allows you to edit the HP and Armor to whatever value you want while in the SPH/VAB ... HP/Armor Editor was previously released as a standalone package but has now been incorporated into DCK FutureTech

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