AlphaMensae's Modular Launch Pads CKAN

License: CC-BY-NC-SA

Game Version: 1.4.4

Downloads: 6,281

Author: AlphaMensae

Mod Website: Forum Thread

Followers: 55

Information Changelog Stats

AlphaMensae's Modular Launch Pads

Tired of wimpy launch clamps? Well, then make any rocket launch an event by putting it on a Russian, Soyuz or Saturn V-style launch pad Board your crew, then go for ignition sequence start!

If updating, PLEASE READ INSTRUCTIONS or craft files will be broken.

NEW

Partial mesh-switching has been implemented for the Saturn swing arms, base inserts, a new hold-down arm type and the Russian Launch Stand.

Two new types of Saturn pad hold-down arms.

The Russian Launch Stand has been revised, it no longer has the separate arm assembly, as the clamp arms and one fuel arm have been built into the stand now; up to two additional fuel arms and the crew elevator tower can be added separately.

See the Changelog for a complete description of the new and revised parts.

Russian Launch Stand Features

  • One-part launch pad that's a node-attached launch clamp with amost no mass and no cost. Available from the start in career mode
  • Animated retracting clamp arms that can be adjusted for rocket stages from 0.625m to 3.75m
  • Separately retracting fuel arm that can output LF/O, LH2 and MonoProp. NOTE: Fueling can't reach tanks above/past a decoupler due to stock resource transfer rules.
  • Up to two additional fuel arms can be added separately.
  • Separate retracting adjustable crew access elevator tower can be added.

Soyuz Pad Features

  • Launch Pad Base with crew elevator for access to the deck from the ground (no direct access to rocket at this time). Base is free-standing, does not need launch clamps, but does require the Tier 3 launch pad.
  • Clamp arm hinges tha can be adjusted in and out
  • Clamp Arms that decouple and retract using counterweights like the real one
  • Counterweights for use with the arms that make them retract

The Soyuz pad is good for smaller rockets.

Saturn Pad Features

  • Two sizes of launcher base, standard and large (for real-scale Saturn Vs), withtwo different snap-in inserts to configure the flame hole for single-core or triple-core rockets
  • Modular tower bases and sections to make a custom-sized tower for almost any rocket.
  • Different general types of retracting swing arms sized for 1.875m, 2.5m, 3.75m and 5.0m tanks, with switchable umbilical types and colors (red and gray). Working crew access arms are also included.
  • Special set of tower arms for the Bluedog Design Bureau Saturn V and Saturn IB, switchable between default (3.75m and 5.625m) and rescale (4.25m and 6.4m) sizes.
  • Retracting Saturn V-style tail service masts and seven types of retracting hold-down arms.
  • The Saturn IB milkstool, with switchable gray and red colors, plus switchable hold-down arm support configurations. Fully accessible by Kerbals with entrance ramp, walkways and an elevator to the lower level.
  • The Saturn hammerhead crane, swithable between red-yellow and gray colors; can be decoupled and freely rotated with the Q and E keys (No actual hoist, though...yet).

Both the Saturn launcher base and tower bases have elevators for crew accsss from the ground to the spacecraft. Drive your crew over to the pad, take the elevators up to the crew arm!

Patches are included for TantaresLV, Tundra Exploration, FASA and Bluedog Design Bureau that add a size 5 node to the lower-stage fuel tanks or engine mounts for easier attaching to the pad bases. Module Manager is needed for the patches. Custom patches for other mod parts can be done by request if you don't know how to write an MM patch file.

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INSTALLATION INSTRUCTIONS

New Install:

1> Copy the ModularLaunchPads folder (NOT the GameData folder) from the ModularLaunchPads.zip file into your KSP GameData folder.

The Subassemblies folder in the .zip goes into your KSP saves/xxxx/ships folder.

Do NOT copy the Old_Parts folder from the .zip

2> Select which version of B9 Part Switch you need (for KSP 1.3.1 or 1.4.3) and copy the B9PartSwitch folder from the .zip into your KSP GameData folder.

3> Select which version of Animated Decouplers you need (for KSP 1.3.1 or 1.4.3) and copy the AnimatedDecouplers folder from the .zip into your KSP GameData folder.

Updating from pevious versions:

If you have any craft files or saves that have any of the old parts, be aware that they do not load by default anymore. Craft files and saves may be broken.

If necessary, copy the Old-Parts/Parts folder from the ModularLaunchPads.zip into GameData/ModularLaunchPads, and copy the contents of Old-Parts/3D-Assets to GameData/ModularLaunchPads/3D-Assets (or merge them).

The old parts will not appear in any category or the tech tree, they are provided solely to enable craft files to be loaded so the old parts can be removed.

Version 1.3.4 for Kerbal Space Program 1.4.4

Released on 2018-07-10

v1.3.4 Updated B9 Part Switch to v2.3.2 for KSP 1.4.4 Added craft file for the DECQ Saturn V on the full Saturn mobile launcher.
DECQ Saturn V forum thread: https://forum.kerbalspaceprogram.com/index.php?/topic/176505-12x13x14x-saturnv-v1022-d080718/&

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Version 1.3.3 for Kerbal Space Program 1.4.4

Released on 2018-06-06

1.3.3 Revised elevator in the Saturn Tower bases, now the four height positions will arrive at the bottom at the same time, and will go up at the same time.

 The Saturn Milkstool can now be changed to the red color (Overlooked that I never updated the folder for the textures to the release one from the dev folder).

 The Russian Launch Stand can now actually output LF/O to fuel first stages or a single stage rocket.  Other fuel resources can be outputted with the separate fuel arms.
  The electric charge generator is now always active.

 The Soyuz Launch Pad Base can now actually output fuel resources when using the fuel arms from the Russian Launch Stand (fuel crossfeed had been left to 'False'' and never changed).
  The railings can now be switched off if desired (special request).

 Added the Russian Launch Stand's Crew Tower to the custom category (just an 'oops').

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Version 1.3.2 for Kerbal Space Program 1.4.3

Released on 2018-05-22

Just a minor fix to another patch I made for the BDB Saturn I/IB engine mount, forgot something.

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Version 1.3.1 for Kerbal Space Program 1.4.3

Released on 2018-05-20

1.3.1

Forgot to convert textures to DDS format...major derp moment

Fixed the two Saturn pad subassemblies to reference the correct part name, as I had reverted the two base sections back to their original name.

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Version 1.3.0 for Kerbal Space Program 1.4.3

Released on 2018-05-20

1.3.0 Russian Launch Stand

> The Russian Launch Stand no longer uses a separate arm assembly. The clamp arms and one adjustable (by mesh-switching) fuel arm are now built into the stand itself. The fuel arm can be retracted manually. Two 
       additional fuel arms and a separate crew elevator tower can be added as well.

> Russian Launch Stand's clamp arms can also be turned off, so the big Soyuz Launch Pad's gravity-retract hinges and arms can be used instead.

> Color can now be switched to the Soyuz Pad's green.


**Soyuz Launch Pad**

> The Soyuz Launch Pad base now has switchable hinge-mount configurations, either at 90 or 45 degrees.

> The clamp arms have adjustable-size clamp pads, done by the deploy limit slider.

> Extra attach nodes are included on the base for use with the Russian Launch Stand's fuel arms and crew tower, as an interim step until I can make proper ones for the Soyuz Pad.

> The color for the base's central ring, clamp arms and counterweights can be switched to the gray-drab color of the Russian Stand.


**Saturn Pad**

> The individual tower swing arms have been eliminated. There are now new switchable Saturn tower swing arms, in four general sizes (for fuel tanks of 1.875m, 2.5m, 3.75m and 5m diameter), each with seven 
       switchable umbilical connector types.  There are also new BDB Saturn V arms with two different size options (for default and rescale sizes).  Eventually the general type arms will vary more from the Saturn V ones 
       they currently use as a base; this is a small step in that direction.

> The individual flame hole inserts for the base have been eliminated.  They have been replaced by a single square and rectangular switchable insert, both with multiple options.

> The standard launcher base no longer has attach nodes for accessories like SRB hold-down arms and tail service masts, these are now in the new switchable inserts.

> The tower base sections' elevators are now off by default, and have switchable maximum heights when turned on. The deploy limit slider can still be used to fine-adjust the stopping height.

> The hold-down arms no longer can be retracted manually, retraction is only by staging via Animated Decouplers

> What was the Type 1 and Type 2 hold down arms have been revised and renamed the Saturn V and Saturn IB Type B hold-down arm. The other hold-down arms have been renamed General Type [x].

> Two new hold arms have been added, a bottom-mount type and another one designed for the Saturn IB, the Type A.

> New Saturn Milkstool with an integrated insert, i.e. switchable node and hold-down supports.

> NOTE: Disable staging for any part (like swing arms) that is manually retracted, or move its staging icon into a stage above that of the launcher base, otherwise they will reset if staged.



**General**

> ALL OLD PARTS ARE NO LONGER LOADED BY DEFAULT.  They are in a separate folder called "Old_Parts" that is outside of the Gamedata folder in the .zip file. If they are needed to prevent craft and save files from 
       breaking, copy the "Parts" foder from "Old_Parts" into the ModularLaunchPads folder, and copy the contents of the "3D_Assets" folder from "Old_Parts" into the "3D_Assets" folder in ModularLaunchPads.

> Old parts won't appear in any category or the tech tree, they are provided solely to prevent craft and save files breaking so the old parts can be replaced. This is the last time old parts will be included.

> Saturn tower swing arms are now back in the Structural category.

> Added v2.3.0 of B9PartSwitch for KSP v1.4.3

> Added MM patch file for Tundra Exploration, it adds a size 5 node below the bottom of the three first stage tanks for attaching a launch pad.

> Revised the custom category, old parts were removed, new ones added.

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Version 1.2.2 for Kerbal Space Program 1.4.3

Released on 2018-05-04

1.2.2 Added B9PartSwitch v2.3.0 for KSP 1.4.3

Added Module Manager patch file for FASA to the Patches folder.
This adds a size 5 attach node to several meters below the bottom of the first stage tank of the Saturn V, Saturn IB and Titan II, and the main tank for the Atlas and Redstone.  This node is used to attach the pad bases.

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Version 1.2.1 for Kerbal Space Program 1.4.2

Released on 2018-04-07

Changelog

==================================================================================================

1.0 Initial release

1.0.1 Restored missing elevator animation from the angled tower base section Added notes file for using the modular tower with the Bluedog Design Bureau Saturn V and IB.

1.1 Added new Russian R-7-style launch stand clamp, an alternate version of the full free-standing Soyuz pad intended for early career mode. New launch stand requires Animated Decouplers, which is included in the .zip

1.2 B9 Part Switch texture switching added to the Saturn Tower parts which had red and gray versions; these now only have one part which can be switched between red and gray variants. Texture Switching only available with KSP 1.3.1 and 1.4.x versions of B9 Part Switch

All animated Saturn Pad parts (swing arms, hold down arms, tail service masts) can now be staged using Animated Decouplers as well as using the original animation movement.

*** All the original gray parts are now in a Deprecated folder, they will not appear in any category or tech tree node. At a future update, these parts will be removed.

The Crew access tower section now has an adjustable floor, done by the deploy limit in the right-click menu. The older alternate walkway part is now deprecated.

Custom category created for the Modular Launch Pads parts. The tower arms also will not appear in any stock category.

Some tweaks to the Saturn hold down arms and tail service mast parts and animations.

1.2.1 Revised the category for the Saturn Tower arms and all the deprecated parts, it's now set to -1 so they actually won't shup up in a stock tab now.

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Version 1.2 for Kerbal Space Program 1.4.2

Released on 2018-04-07

Changelog

==================================================================================================

1.0 Initial release

1.01 Restored missing elevator animation from the angled tower base section Added notes file for using the modular tower with the Bluedog Design Bureau Saturn V and IB.

1.1 Added new Russian R-7-style launch stand clamp, an alternate version of the full free-standing Soyuz pad intended for early career mode. New launch stand requires Animated Decouplers, which is included in the .zip

1.2 B9 Part Switch texture switching added to the Saturn Tower parts which had red and gray versions; these now only have one part which can be switched between red and gray variants. Texture Switching only available with KSP 1.3.1 and 1.4.x versions of B9 Part Switch

All animated Saturn Pad parts (swing arms, hold down arms, tail service masts) can now be staged using Animated Decouplers as well as using the original animation movement.

*** All the original gray parts are now in a Deprecated folder, they will not appear in any category or tech tree node. At a future update, these parts will be removed.

The Crew access tower section now has an adjustable floor, done by the deploy limit in the right-click menu. The older alternate walkway part is now deprecated.

Custom category created for the Modular Launch Pads parts. The tower arms also will not appear in any stock category.

Some tweaks to the Saturn hold down arms and tail service mast parts and animations.

Download

Version 1.1 for Kerbal Space Program 1.4.2

Released on 2018-04-04

Changelog

======================================================================================================================================================================

1.0 Initial release

1.01 Restored missing elevator animation from the angled tower base section

Added notes file for using the modular tower with the Bluedog Design Bureau Saturn V and IB.

1.1 Added new Russian R-7-style launch stand clamp, an alternate version of the full free-standing Soyuz pad intended for early career mode.

New launch stand requires Animated Decouplers, by Starwaster, which is included in the .zip

Added craft files and subassemblies for the free-standing Soyuz and Saturn pads.

Four Bluedog Design Bureau .craft files and one TantaresLV .craft file are included.

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Version 1.01 for Kerbal Space Program 1.4.1

Released on 2018-03-26

1.01 Restored missing elevator animation from the angled tower base section Added notes file for using the modular tower with the Bluedog Design Bureau Saturn V and IB.

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Version 1.0 for Kerbal Space Program 1.4.1

Released on 2018-03-25

Initial Release

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