KSP Interstellar Extended

License: Custom KSPI Licemse

Game Version: 1.2.2

Downloads: 157,708

Author: FreeThinker

Mod Website: Forum Thread

Support this mod: Donate

Followers: 317

Information Changelog Stats

KSP Interstellar Extended is a plugin for Kerbal Space Program, designed to encourage bootstrapping toward ever more advanced levels of technology as well as utilizing In-Situ resources to expand the reach of Kerbal civilization. KSP Interstellar Extended aims to continue in Fractals original KSPI vision in providing a realistic road to the stars.

Players will first gain access to contemporary technologies that have not been widely applied to real space programs such as nuclear reactors, electrical generators and thermal rockets. By continuing down the CTT tech tree and performing more research, these parts can be upgraded and later surpassed by novel new technologies such as fusion and even antimatter power.

We attempt to portray both the tremendous power of these technologies as well as their drawbacks, including the tremendous difficulty of obtaining resources like antimatter and the difficulties associated with storing it safely. The goal being to reward players who develop advanced infrastructure on other planets with new, novel and powerful technologies capable of helping Kerbals explore planets in new and exciting ways.

The principal goal of KSP Interstellar is to expand Kerbal Space Program with interesting technologies and to provide a logical and compelling technological progression beginning with technologies that could have been available in the 1970s/1980s, then technologies that could be available within the next few years, progressing to technologies that may not be available for many decades, all the way out to speculative technologies that are physically reasonably but may or may not ever be realizable in practice.

for more details look at the KSPI forum development thread

License Info

KSPI-E code and configfiles: These modified modified files are distributed under original license https://github.com/FractalUK/KSPInte...gin/License.md
Molten Salt Reactor model from USI Core by RoverDude licensed under CC 4.0 BY-SA-NC

Credits

Fractal for developing the original KSP Interstellar
zzz for most of the models/texturing, including all reactor, most engines
Boris-Barboris for porting KSPI to 0.90 and fixsing many bugs
Northstar1989 for providing theoretical basis for many of the new features in KSP Interstellar Extended
MrNukealizer for his C# development work on KSPI
Snjo for making the code FSFuelSwitch public available
NecroBones for making creating the models for Interstelar Fuel Tanks distributed by Fuel Tanks Plus Mod and creating the modles for the static RCS blocks
Olympic1 for his help with the integration of KSPI with CTT
KaiserSnow for providing Icons for Integration with Filter Extension
InsanePlumber for converting part textures to DDS format
A2K For helping get KSPI-E on CKAN
Bishop149 for Helpi improve the Wiki and OP
ABZB for Helping to find many bugs and developing Mk2 EXtension Mod
SmallFatFetus for giving permission to use is Vasimr model
michaelhester07 for creating Particle Accelerator
NathanKell for creating ModuleRCSFX.
for creating the Textures of the RCS parts and Super Capacitator
BahamutoD fpr creating the models for the retractable RCS
Trolllception for helping new players understand the tables on the OP and MM scripts
Porkjet for his Nuclear Turbojet and Nuclear Ramjet model, Nuclear LightBulb model and NUclear Candle model all licensed under CC-BY-NC-SA
Lack for the Nuclear Ramjet Model licensed under CC-BY-NC-SA
Nertea for the Super Capacitator Model from Near Future Electric Mod licensed under CC-BY-NC-SA
TiktaalikDreaming  for Inline RCS stack under MIT

Version 1.12.7 for Kerbal Space Program 1.2.2

Released on 2017-02-25

  • Updated IFS to 2.4.3
  • Added ISRU Refrigerator which specializes extracting resource by cooling gasses (credit by SmashingKirby148)
  • Added Ammonia to extractable resources
  • Fixed Relay infrared and shorter wavelengths (credits by ms6107)
  • Fixed some rectenna receivers (credits by ms6107)

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Version 1.12.6 for Kerbal Space Program 1.2.2

Released on 2017-02-13

  • Added Inline ISRU Electrolyzer and ISRU Converter (credits EvilGeorge)
  • Added ISRU Converter (credits EvilGeorge)
  • Added inline ISRU Processor (credits to TiktaalikDreaming)
  • Added Modular Hex ISRU Part ISRU Processor, ISRU Electrolyzer and ISRU Converter, Switchable Gas and Cryostat tanks and structures
  • Added ability to extract Sodium and Heavy Water to atmosphere Extractor
  • Added Deuterium to Solarwind processor
  • Balance Increased tech requirement All in one ISRU Refinery
  • Balance: Increased Minimum ISP Plasma Wakefield Accelerator
  • Fixed Info screen Total power for some ISRU Processes

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Version 1.12.5 for Kerbal Space Program 1.2.2

Released on 2017-02-07

  • Updated CRP to 0.6.6
  • Added Sodium as electric propellant
  • Added Sodium and Caesium to Solid storage tank

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Version 1.12.4 for Kerbal Space Program 1.2.2

Released on 2017-02-04

  • Added ability of Daedalus Engine to act as interstellar direct data transmitter
  • Added Atmosphere Intake will now take flying direction into account
  • Fixed Atmosphere intake will now properly function up to the start of high space on any celestial body with an atmosphere
  • Fixed Regolith drill contact problem with surface (credits to EvilGeoge)
  • Removed obsolete parts

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Version 1.12.3 for Kerbal Space Program 1.2.2

Released on 2017-02-02

  • Added Replace broken Linear Arcjet RCS by three new Mounter Arcjet RCS thrusters
  • Added internal space science lab
  • Balance: Switched Particle Bed Reactor (Timberwind) and Nuclear Lightbulb unlocking tech requirement
  • Balance: increased unlocking tech requirement Plasma nozzle and Magnetic nozzle
  • Balance: increased mass X8 Interstellar Fuel Tank
  • Fixed exception atmospheric extract at planet without hydrogen
  • Fixed power cost non hydrogen propellants in RCS thrusters
  • Fixed performance issue RCS thrusters

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Version 1.12.2 for Kerbal Space Program 1.2.2

Released on 2017-01-29

  • Added new part: Inline Thermal Receiver Relay Dish which can be deployed to receive or relay beamed power or act as a long range data relay
  • Added Ability of Umbrella Radiator to act as thermal receiver
  • Balance Microwave Transceiver is now capable of transmitting in multiple microwave wavelengths
  • Balance: Unlocking technology all Thermal engine parts to experimental rocketry
  • Balance: advanced thermal propellant modes are now unlocked with advanced storage technologies
  • Fixed Beamed power receivers for non solar power capable parts, preventing them for from receiving any beamed power

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Version 1.12.1 for Kerbal Space Program 1.2.2

Released on 2017-01-29

  • Added Offline processing for all ISRU processes
  • Added Atmospheric Resource Extraction will now use stock resource extraction definition when available
  • Added Cesium as an Electronic propellant useful as an dense efficient propellant MPD and Vasimir
  • Added Atmospheric Intake will now also function correctly at high timewarp
  • Added Re-textured ISRU Refinery making it look distinct from the stock ISRU texture (credits by EvilGeorge)
  • Added Regolith Collector will now also make use of stock resource extraction definition (credits by EvilGeorge)
  • Added functionality which will add trace amount Helium4, Helium3 and Deuterium to atmosphere when missing.
  • Balanced reduced lab research bonus and power cost on KSPI lab but increase science storage capacity
  • Fixed Atmospheric Resource Offline processing amount
  • Fixed Atmospheric Resource Helium-4 and Helium-3 extraction and added Xenon, Deuterium, and Krypton for extraction

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Version 1.12.0 for Kerbal Space Program 1.2.2

Released on 2017-01-23

  • Added New ISRU Process: Atmosphere Extractor which allows extraction of useful resources from any Atmosphere (credits EvilGeorge)
  • Added Regolith Drill
  • Added Regolith to switchable solid storage tanks
  • Added Atmospheric definition for Galileo (credits Chase842)
  • Balance: Limited maximum Beamed power in Near Future Electric mode
  • Balance: Made Xenon fuel mode more electric efficient
  • Fixed Cleaned interface Beam Bower receiver when linked for relay

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Version 1.11.19 for Kerbal Space Program 1.2.2

Released on 2017-01-17

  • Added Hybrid Wings (credits to Charon Moloch) which are wings that at the same time can also function as fixed radiator or as a thermal receiver
  • Added Regolith mining (Replacing surface SolarWind mining) which can be processed to useful resources including Helium3 (credits by EvilGeorge)
  • Fixed a bugs which prevented any beamed power receiver not to function correctly after undocking
  • Fixed configs of several beamed power receivers, possibly them from operating as designed
  • Fixed connection between reactor and thermal nozzle

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Version 1.11.18 for Kerbal Space Program 1.2.2

Released on 2017-01-12

  • Compiled against KSP 1.2.2

  • Updated IFS to 2.3.1

  • Updated Module Manager
  • Updated Tweakscale 2.3.3
  • Updated Community Techtree to 3.0.3

  • Added new part Deployable Array Solar Wind Collector by EvilGeorge

  • Added ISRU proces Solar Wind Processor by EvilGeorge, allowing collected solar wind to processed into propellant like LqdHydrogen
  • Added RCS thruster sounds which depending on availability of MW power sound differently
  • Added integrated Radiator to NERVA/LATRN engine
  • Added Made Reactor Details window available under time-warp
  • Added Tritium breeding will breed equal amounts of Helium, which can be used for propulsion.
  • Added Support for KSP Cheat option Ignore Max Temperature, which will cancel all heat related ills
  • Added Support for KSP Cheat option Infinite Propellant, will allows engine to operate without propellant and Reactor without fuel
  • Added Support for KSP Cheat option Infinite Electricity will make all Megajoule power cost free
  • Added Support for KSP Cheat option Unbreakable joints, which prevent radiators from falling off and ignore all negative reactor and engine effects
  • Added ability to transmit science data to some beamed power transmitter
  • Added Replaced Shielded Multi Bandwidth Rectenna by Shielded Multi Bandwidth Dish Transceiver, which is capable of sending, receiving, linking, relaying beamed power and data
  • Added Methane Pyrolysis to ISRU refinery by EvilGeorge
  • Added Support for Constellation Mode, increased transmission range by a factor of 1000

  • Balanced: doubled radiator effectivity in NF mode

  • Balance: Increased lifetime NERVA
  • Balance spot-size normalization, smaller wavelength matter more
  • Balance: Made Medium Multi Bandwidth Dish Transceiver available earlier.
  • Balance: Efficiency Diode Laser Beam generator and Free Electron Laser now depend on unlocked tech nodes

  • Fixed Stabilized Solar Flux

  • Fixed Solar Power station power output
  • Fixed Large Multi wavelength transmitter Dish ability to function as standby data transmitter
  • Fixed representation Reactor fuel usage to gram instead of mg
  • Fixed amount of Solar Wind ISRU Processing at timewarp
  • Fixed RCS Sounds crash bug when any KSPI-E RCS part was selected or moused over
  • Fixed Sensitive bandwidth for Wrapped Panel receiver
  • Fixed stock Gigantor to act as beamed power receiver
  • Fixed Bug where fixed radiators would be ripped off in high speed atmosphere conditions when activated
  • Fixed issue where version number was not properly updated
  • Fixed Graphite radiator maximum radiator tech to exotic radiators
  • Fixed Filename which should solve a cashing problem with Module Manager
  • Fixed ability to relay on phased array, mirrors and linked relay ready parts when linked
  • Fixed Part Description by georgethejournalist
  • Fixed Science Generators by corhydrae
  • Fixed floating Transmitter problem
  • Fixed bug with beam generator displaying efficiency to be always 0%
  • Fixed bug with wall to beam efficiency having no effect
  • Fixed engine stability for thermal engine in atmospheric mode
  • Fixed repeating exception for VASIMR engine in flight
  • Fixed Cryo tanks boil-off message for unfocused vessels
  • Fixed Exploding receivers at vessel load.
  • Fixed wavelength selection Free Electron Laser
  • Fixed Removed depreciated part files
  • Fixed Added check which should prevent deployment which shielded by fairings
  • Fixed: Revised Tanks accessible in KSPI fuel tanks menu
  • Fixed stability Reactors at high (x100000) timewarp, preventing unnecessary entitlement and fuel-usage, allowing reactor to function for many years
  • Fixed Tritium breeding ration, allowing D-T fusion reactors to breed enough tritium from lithium to sustain itself
  • Fixed stability power supply while switching timewarp and any timewarp, vastly improving lifetime reactors lifetime at any time warp
  • Fixed incorrect Wasteheat overheating in thermal engines
  • Fixed Wasteheat buffer initial initialization
  • Fixed KSPI toolbar button now only shows in VAB and in flight

  • Removed old RcsSounds folder from package

  • Cleaned up eight click menu Beamed power transmitters and receivers

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Version 1.11.4 for Kerbal Space Program 1.2.1

Released on 2016-12-07

  • Updated to KSP 1.2.1

  • Added Huge Solar Thermal Receiver by Raknark

  • Added Wrapped Thermal Receiver by Raknark
  • Added Wrapped Photovoltalic Receiver Panel
  • Added Plasma Wakefield Accelerator
  • Added Modular Open Cycle Gas Core reactor by Eleusis La Arwall
  • Added acceleration under time warp to Electric engines
  • Added first Interstellar KSPedia entrances by markinturamb
  • Added Improved Model and texture Magnetic Nozzle & EM Drive by SpaceMouse
  • Added new model for Magnetized Target Fusion reactor by Eleusis La Arwall
  • Added new Model for Magnetic Confinement Reactor by Eleusis La Arwall
  • Added New Reactor Stellarator Fusion Reactor by Eleusis La Arwall
  • Added new Models for Beam Produces by Eleusis La Arwall
  • Added Wrapped Duel Mode Thermal Receiver by Raknark
  • Added Infrared Beam Transmitter by Raknark
  • Added Medium Rectenna Transceiver by Eleusis La Arwall
  • Added Small Shielded Transmitter by Eleusis La Arwall
  • Added Tweakscaling to ParticleBed & Open Cycle Gas Core
  • Added MHDGenerator by SpaceMouse
  • Added Oversized Thermal Receivers by DMagic
  • Added ability of Rectennas to selected Bandwidth
  • Added ability of Beam Generators to switch wavelength
  • Added more descriptions to Beamed power parts
  • Added Ablative Laser Nozzle which uses PolyvinylChloride as propellant
  • Added Radiator Upgrade placeholder at Nanoleathing technode
  • Added ability to act act Data Transmission to Phased Array

  • Balance converted microwave receiver into Duel Mode Thermal Receiver

  • Balance converted Spherical Microwave Phased Array into Rectenna Receivers
  • Balance Rectennas ability to receive in other bandwidth is limited by unlock technology
  • Balance Beam Generators ability to produce in other wavelength is limited by unlock technology
  • Balance: Limited Beam Link ability limited to Dishes
  • Balance: Limited Relay ability to Phased array and multi wavelength transmitters
  • Balance Added integrated Beam generator to Laser Turret Transmitter
  • Balance: Limited Aperture Bonus to Microwave
  • Balance: Free Electron Laser can now generate laser beams in all available transmit wavelengths
  • Balance Extended Laser Diode possible beam generator wavelength but it can now only be configured in the VAB
  • Balance Microwave beamed power now receives aperture bonus instead of non Microwave
  • Balanced Data Transmission capability of KSPI parts
  • Balanced: Moved Microwave Transciever to Large Electronic and integrated a microwave beam generator
  • Balanced: Moved Mk1 and Mk2 Thermal Receivers to Large Electronics

  • Fixed issue with Transmitting Solar Power

  • Fixed version number
  • Fixed Stability thermal turbojet thrust by Dunclaw
  • Fixed Stability electric engines
  • Fixed Stability folding/unfolding radiator/receivers/transmitters

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Version 1.10.12 for Kerbal Space Program 1.2

Released on 2016-10-22

  • Compiled against KSP 1.2 (release)
  • KSPI-E now requires CTT 3.0.1 (included in package)
  • Included experimental version of HideEmptyTechTreeNodes which only hide empty technodes (including no upgrade placeholders)
  • Removed integrated CTT which could potentially cause conflict with other mods that added technodes (like KW rocketry)
  • Included updated version Filter extensions, making KSPI part menu fully accessible again
  • Including updated version Tweakscale, fixing scaling behavior in VAB
  • Included updated version IFS, fixing exceptions in mirrored parts

  • Added Improved manual power control for inertial fusion engine (OMEGA and NIF) allowing

  • Added Pivoted UV Light Mirror, allow relaying beamed power in UV Visible Light spectrum
  • Added Electro Magnetic Drive (EM Drive) by SpaceMouse
  • Added Particle Bed Engine
  • Added Upgrades markers in Techtree
  • Added several new beamed power transmitter and receivers

  • Balanced: Updated Filter Extension to 2.7.4 which fixes missing KSPI part categories

  • Balance doubled high speed efficiency Thermal Ramjet but limited Isp to 3000s like all thermal engines
  • Balance: converted Trolllception Magnetic Nozzle into Plasma nozzle, enabling higher Isp (>3000s) propulsion
  • Balanced: replaced upgrade dummy part by Stock Upgrade entries
  • Balanced prevent reactors from using megajoule buffer when low
  • Balanced integrated new CTT 3.0 technodes
  • Balance: Lowered Cost Uranium Nitrade

  • Improved stability power generating of all Inertial Fusion Reactors

  • Inertial Fusion Reactors can reduce power to 1/100000 power requirement when no power is needed, saving fuel
  • Replaced Quantum Singularity reactor by fully animated version by Raknark
  • Included Drag Cube of most KSPI parts
  • Increased default thermal transportation from 80% to 85%
  • Removed Buttons and Dependency on Blizzy Toolbar
  • Added context sensitive Stock Toolbar button for KSPI-E
  • Made better usage of stock part categories
  • Fixed radiators ability to work when pivot disabled
  • Overhauled Beamed Power Network

  • Gigantor XL Solar Array can receive beamed power

  • Replaced Gas Core with Integrated Model
  • Restored Molten Salt Reactor model and functionality
  • Removed MPD thruster (Plasma Thruster) ability to function in Vacuum Plasma Mode
  • Restructured tech requirement Beamed Power Parts
  • Increased Ramjet maximum performance by 1 Mach
  • Fixed QSR ability to startup
  • Fixed unit in Reactor Fuel consumption
  • Fixed Colliding Beam Fusion Reactor mass scaling
  • Fixed error message Module Manager caused by KSPI_CTT.cfg
  • Fixed negative Cost Hex-cans

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Version 1.9.11 for Kerbal Space Program 1.1.3

Released on 2016-08-11

  • Compiled against KSP 1.1.3

  • Added new part by Eleusis La Arwall: Microwave Rectenna , which comes available with Advanced Solar Technology and is now the only part able to Transmit Microwave Beamed Power

  • Added Universal Nuclear Fuel Tank
  • Added compatibility with Historical Progression Techtree
  • Added compatibility with Sigma Dimensions
  • Added a new reactor: the Tri-Alpha Colliding Beam Fusion Reactor (by Eleusis La Arwall ) which is specialized in High Efficient Aneutronic Fusion
  • Added double pivoted phased array microwave transmitter (by Raknark)
  • Added Replace Sphere Microwave Receiver Sputnik model by a phased array microwave receiver model (by Raknark)
  • Added Daedalus Inertial Fusion Engine (Made by SargeRho) which is affected by Time Dilation effect, making it impossible to travel faster than the speed of light
  • Added Lithium Breeding now breeds Helium4 gas
  • Added HeavyWater Electrolysis to IRSU Refinery
  • Added Borate, Silicates, SolarWind, SaltWater Processing to IRSU Refinery
  • Added Replaced ORS Surface and Ocean resource gathering by Stock resource gathering system
  • Added Molten Salt Reactor can now breed tritium using Lithium6
  • Added ability to scan and harvest Alumina, Borate, Hydrates, Monazite, SolarWind, Uraninite. SaltWater, Silicates and Water with Orbital Scanner and
  • Added Surface Scanner (disabled when SCANstat is installed)
  • Added IRSU Refiniery now also accepts Electric Charge for input
  • Added compatibility with SCANsat
  • Added Universal Holding Tank
  • Added Pressurized Gas Tank
  • Added Retract Button to some radiators that were unable to retract itself
  • Added Universal Liquidficator (universal storage wedge)
  • Added Universal Gasifier (universal storage wedge)
  • Added Universal Pressurized Gas Tank
  • Added Inertial Fusion reactor require lithium to convert neutrons to thermal power
  • Added Global Setting SecondsInDay
  • Added new global setting SpeedOfLightMult which modifies the speed of light, by default set on 0.1
  • Added support for Real Solar System, which will set day to 24 hour and the speed of light multiplier to 1
  • Added Deteurium-Helium as tank to IFS tanks
  • Added Improved Realism Daedalus Fusion Engine, acceleration and Isp are correctly affected by Relativity (thanks to Boris-Barboris)
  • Added Control Daedalus Fusion Engine, added Fuel and Light-speed limiter
  • Added Liquidfuel and LFO to Interstellar Liquid FuelTanks with Stock mass ratio's

  • Balance: Electric Engines Maximum output limited by engine efficiency

  • Balance: Increased Mass Electric Generators
  • Balance Slightly Reduced power Close Cycle Gas Core Reactor and increased cos
  • Balance: Lowered tech requirement Microwave Thermal Receiver to Advanced Solar Technology
  • Balance: Lowered tech requirement Microwave Dish Receiver to Advanced Solar Technology
  • Balance: Electric Thruster Maximum Power is affected by Wasteheat saturation.
  • Balance: Reduced power Close Cycle Gas Core Reactor and increased cost
  • Balance: VASIMR efficiency is negatively affected by efficiency
  • Balance: VASIMR no longer receive propellant thrust bonus
  • Balance: Reduced Mass Universal Pressurized Gas Tank to Carbon Fiber
  • Balance: Microwave sending and receiving microwave is now limited by upper limit
  • Balance: Increased initial size Daedalus, D-T Vista, QSR to 5m
  • Balance: Re balanced IFS tank masses, denser propellants can now achiever higher mass ratios compared to lower density propellants
  • Balance: Reduced Power output Dusty Plasma Reactor, which was too powerful compared with other reactors

  • Removed poisoning effects of Thermal nozzle when using Hydrazine as propellant

  • Fixed Bug with Electric engines not correctly removing previous propellant when switching propellant

  • Fixed Cycle Gas Core Reactor hyper-efficiency bug
  • Fixed Universal Holding Tank ability to switch
  • Fixed display Lifetime reactor fuel
  • Fixed: Increased Power Priority Computer Core
  • Fixed crash to void when switching Fusion mode
  • Fixed lithium starvation despite lithium reserves
  • Fixed Moved lithium resource from IFS Cryo tanks to IFS holding tank
  • Fixed Improved Performance and Texture Daedalus Fusion Engine (Thanks to SolverSilver)
  • Fixed Improved GUI reactor control screen
  • Fixed Tweakscaling Daedalus and Microwave Transmitter/Receiver
  • Fixed a bug of Black Screen after switching
  • Fixed off screen Tritium breeding/Lithium consumption
  • Fixed issue lithium drying up in reactor causing performance degradation despite reserve
  • Fixed Bug where Shutdown reactor would still generate electric charge
  • Fixed twisting behavior Semi Foldable Radiator
  • Fixed low Isp Tokamak Fusion Engine
  • Fixed Possible Unstable performance Radiators
  • Fixed known issues with Near Future Electrics, slow startup, low thrust, USI Reactors
  • Fixed an issue with the Cryo tanks getting NaN temperature
  • Fixed issues with Real Plume
  • Fixed issue with Realism Overhaul
  • Fixed Quantum Vacuum Thruster
  • Fixed Radiator compatibility with Near Future Electric technology

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Version 1.8.28 for Kerbal Space Program 1.1.2

Released on 2016-06-15

  • Updated to KSP 1.1.2
  • Added Quantum Singularity Reactor
  • Added KSPI-E support for Thermal Control Radiators (Credits Dante Montana)
  • Added WasteHeat heatsink to Warp Drives
  • Added Conformal Graphite Radiator
  • Added fuel processing for MKS (Credits TheTaleteller)
  • Added Long and Wide Fixed Convection Radiators
  • Added support for RSS : more accurate Atmosphere resource collecting
  • Added Static radiators are now activated at startup
  • Added Solid Resource Switching for Stock Ore Tanks (thanks to EnigmaG)
  • Added Static radiator part maximum temperature is linked to radiator maximum temperature
  • Added Replaced old ISRU part model by new tweakable IRSU part module using stock ISRU model
  • Added: Molten Salt and Particle Reactor minimum utilization now depends on tech level, which will equalize lifespan between low and high tech versions
  • Added 2 new global config settings EngineHeatProduction and AirflowHeatMult which control overheating
  • Added small resource capacities to ISRU model
  • Added unlocking metaMaterials allows Graphite radiators to have an emissiveConstant higher than 1
  • Added Radiator surface area is now derived from KSP Model
  • Added KSPI Resource extractor to Stock Radial Drill (made by Profit)
  • Removed redundant config controls for Electric RCS
  • Balance: Increased Energy Transfer Radiator by a factor of 10
  • Balance: Reduced Radiators surface bonus by 30%
  • Balance: Slightly Increased Temperature Radiators at maximum techlevel
  • Balance: Reduced Mass and increased Tech requirement Graphite radiators
  • Balance: Stabilized mass ratio's of Interstellar Fuel Tank configurations
  • Balance: Solid Core Reactor upgrade is limited to Advanced Nuclear Propulsion
  • Balance: Lowered tech requirement Magnetized Target Fusion (a.k.a. OMEGA)
  • Balance: Increased tech requirement Particle Bed Reactor to High Energy Nuclear Power
  • Balance: Increased Minimum percentage Thermalheat to 5% for Quantum Singularity Reactor
  • Balance: Thermal Electric Generator now requires Specialized Electrics and is upgraded with Advanced Nuclear Power
  • Balance: Increased D-He3 charged particle percentage to 94.5%
  • Balance: Significantly Increased Temperature Radiators at minimum techlevel
  • Balance: Magnetic Nozzle now requires Plasma Propulsion technology
  • Balance: Quantum Singularity Fuel modes only speed up particles and produce small amount of antimatter which is redistributed over all containers
  • Balance: Nuclear turbojet unlocking tech changed to Improved Nuclear Propulsion
  • Balance: Nuclear ramjet unlocking tech changed to Nuclear Propulsion
  • Balance: mproved High speed performance ramjet versus Turbojet
  • Balance: Normalized overheating in all thermal engines
  • Balance: Reduced engine overheating
  • Fixed Mk3 Expansion Precoolers (credits go to SciMan)
  • Fixed incorrect KSP version in MiniAVC version file
  • Fixed filter Extension displaying obsolete tanks
  • Fixed Negative Mass of Electric Generator
  • Fixed Double gimbals in Traveling Wave Reactor
  • Fixed ability of Thermal Turbo Jet and Nuclear Turbojet to function with Atmosphere
  • Fixed ability of Antimatter reactor in science / campaign mode
  • Fixed issue with mass Electric Generator not scaling correctly in NFT mode
  • Fixed Negative mass in reactor with build in generator causing black screen at load
  • Fixed Upgrade placeholders for Molten Salt Reactor
  • Fixed Reactor Power leaching (which caused reactor unbalances and unnecessary overheating)
  • Fixed 1300t+ generator problem with Particle Reactor when Near Future Electrics is installed
  • Fixed: Generator mass is now updated at real time when the attached reactor is being scaled in the VAB
  • Fixed Molten Salt Reactor & Particle Reactor minimum utilization
  • Fixed game crash when choosing new thermal nozzle propellants in VAB with QSR attached. (credits Mine Turtle)
  • Fixed thermal nozzle not working after engine becomes inactive. (thanks to @Rushligh)
  • Fixed thermal nozzle overheating with large fusion reactor. (credits Mine Turtle)
  • Fixed fusion reactors supplying power with plasma ratio < 1. (credits Mine Turtle)
  • Fixed Reworked thermal nozzle heat mechanic. Instead of setting heat directly(cooling and intakes heat), only heat production is affected. Heating parameters are still to be adjusted for game balance. (credits Mine Turtle)
  • Fixed Changed starting reactor type on large fusion reactor upgrades. Parts are now functioning as proper fusion reactors. (credits Mine Turtle)
  • Fixed DRE patch not being applied. (credits Mine Turtle)
  • Fixed Improved Precooler air-intake search
  • Fixed Overheating engine due to lack of precooller is now linked to air density and airspeed
  • Fixed magnetic nozzle fairings
  • Fixed Precooler in Nuclear Turbojet
  • Fixed Vessels with radially attached reactors and nozzles perform with even thrust
  • Fixed support for Near Future Electric with Alcubierre WarpDrive
  • Fixed Lightbulp tech placeholder being used for testing contracts
  • Fixed Energy Transfer for Radiators
  • Fixed Exception in VAB for radiators with Near Future Electric
  • Fixed Oceanic resource for RSS (tanks to raxo2222)

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Version 1.8.12 for Kerbal Space Program 1.1

Released on 2016-04-24

  • Updated to KSP 1.1
  • Added Graphite Surface Wrapped Radiators
  • Added Diborane propellant for usage in gas core reactors
  • Added Part Library Filters allowing toy to easily find KSPI parts
  • Added KSPI adaptations for MKS reactor (credits go to MaxRebo)
  • Added decoupling to all KSPI radial tanks
  • Added Orbital Supercollider Experiment part
  • Balance: Generator connected to Antimatter reactor is only 25% of full mass
  • Balance: Slightly reduced size Fordable Warp Ring
  • Balance: Reduced cost Thorium Fluorite to 1/4 of cost of Uranium Fluorite
  • Balance: Hydrazine propellant requires experimental nuclear propulsion to be used as thermal propellant
  • Balance: Reduced Power Requirement Cryo Tanks
  • Balance: Re-balanced tech requirement of several radiators and fuel tanks
  • Fixed Bug with Solid Core Nuclear Engine in VAB in career mode
  • Fixed Bug with Spherical Fuel tanks ripping of at the first stage
  • Fixed Closed Cycle Gas Core Engine ability to use any non oxidizing propellant
  • Fixed Negative Cost Molten Salt Reactor
  • Fixed Mass Electric Generator
  • Fixed Filter Extension and included in Download Package
  • Fixed Generator negative mass issue in VAB
  • Fixed inaccurate mass prediction for Interstellar Fuel Tanks in the VAB
  • Fixed Mass Electric Generators, which mass would be too heavy or light and result in floating

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Version 1.7.6 for Kerbal Space Program 1.0.5

Released on 2016-04-10

  • Updated to 1.0.5
  • Added Inline Arcjet Thruster Stack (4 x 2) with switchable resource
  • Added Warp drives are now affected by gravity well, forcing lower maximum speed, this effectively means it will be harder to go to warp near gravity well like platelets and makes flying into star at high warp impossible.
  • Added Interstellar Wrapped Tanks which can be ejected, ideal for launches
  • Added Curved Graphite Radiators and Edge
  • Added Compatibility VISTA for MechJeb / KER
  • Added VISTA Isp limited to 15500 -17200s which can be modified in the right clickmenu. High Isp is less efficient and causes more Wasteheat to be produced
  • Added VISTA Power usage is integrated into main throttle
  • Added 1% gimbal for VISTA Engine
  • Added Umbrella Radiator
  • Added Foldable Radiators can now be deployed inside VAB
  • Balance : initial ViSTA engine requires exotic fusion
  • Balance: Increased length large curved panel radiator to fit with X16
  • Balance: Reduced Core-heat OMEGA Inertial Fusion to 3200K
  • Balanced radiator surface area, and reduced their mass.
  • Balance: ViSTA engine now has 2 Upgrade tech which significantly improve, Laser and Fusion Efficiency
  • Balance: Increased Start Tech Radiator temperature from to 970 to 1200 K, effectively improve radiator capacity by 234%
  • Balance: Depending on Nozzle type, Antimatter reactor will perform either as Gas Core or Plasma Antimatter reactor
  • Balance: Reduced Antimatter reactor maximum problem
  • Balance: Improved Antimatter Fuel Efficiency from 21% to 30%
  • Balance: Improved responsiveness Thermal Launch nozzle

  • Reduced Neutron Embrittlement

  • Improved Neutronicity of Molten Salt Reactor, allowing them to breed Tritium more effectively
  • Radiator maximum temperature now grows more gradual with Technology
  • Reduce initial power output Magnetic Inertial fusion
  • Added Reaction wheel to all Warpdrives
  • Fixed ability of Radial Lithium tank to connect radially
  • Improved exhaust magnetic nozzle engine
  • Hidden some unnecessary Gui fields
  • Added Thermal Nozzle with Isp higher than 3000s will function as a plasma nozzle and therefore will not be effective withing atmospheres
  • Added Magneto Inertial Fusion Rocket Engine (Artist nli2work)
  • Added Tokamak Engine, which Combines Fusion Reactor with integrated Plasma Nozzle (Credits for SilverSilver for re-texture)
  • Added XI Fusion Reactor which combines a Magnetic Confinement Reactor with Direct Energy Converter
  • Added Half Size Wrap Radiator (Artist PorkJet)
  • Added 4 additional tech-level to Interstellar Radiators which are unlock by CTT heat management tech nodes
  • Improve Compatibility with Navigation tools like MechJeb and Better Burn prediction (Thanks to RxTen1)
  • Increased Isp of open cycle Gas Core Reactor and ability to maintain contanment at low acceleration
  • Balance: Increased minimum Tech requirement for Foldable Radiator
  • Balance: Increased Maximum wArp speed to 1000 time speed of light

  • Science Lab now requires Megawatt power to convert science data into research data

  • Mass Energy Generator depends on Power output reactor and Technology
  • Direct Energy Converter now requires High Tech Electric Systems to be unlocked
  • Increased Volume Fusion Reactor, Increased Mass and Reduced Initial Power Output
  • Fusion Reactors now has up to 5 tech-levels
  • Merged Dumbo and Solid Core Reactor (NERVA) which now has 5 tech levels
  • Reduced Initial Power Output Pebble Bed Reactor but added 2 additional tech levels
  • Fusion Mode proton-Boron11 now required Exotic Fusion Tech
  • Darkened Wrapped Radiators
  • NERVA Engine gain 1% gimbal
  • Thermal Launch Nozzle is fully tweakscalable
  • Fixed issue for reactor where it would continue to use fuel while deactivated
  • Reduced Fuel Efficency Pebble Bed to 5%, and slightly reduce overheating effects
  • Doubled maximum effect Gravity Wells for Warp travel and it effect will extend longer in space
  • Fixed a minor bug with Charged Particle Electric Generator no working at peak power
  • Split Thermal Nozzle into Thermal Launch Nozzle (which is heavier,has better atmospheric performance and maneuverability and LFO mode) and Thermal Ramjet Nozzle (Which is lighter, can function as ramjet but has low maneuverability and inefficient in atmosphere)
  • Replaced Molten Salt Rector by a new reactor which has integrated Thermal Generator
  • Added resizable 2.5m to 3.75m Interstellar Fuel Tank
  • Decreased Size Pebble Bed Reactor and limited to single upgrade
  • Increased mass JUMBO reactor
  • Changed tech requirment for Thermal Electric Generator to Large Nuclear Power Tech
  • Changed tech requirment for CHarged Particle Electric Generator to Advanced Nuclear Power Tech
  • Fixed double consumption as continuous shaking and lag during Warp
  • Fixed Surface area helper for matching radiator with Thermal/Magnetic nozzles
  • Fixed Surface area and mass for Wrapper Radiator
  • Fixed OMEGA Inertial Fusion ability to heat up any propellant
  • Fixed bug with deployable Stock radiator spamming exceptions in error log and not working
  • Fixed Bug which caused all thermal engines refuse to switch propellant after FlameOut of one type of propellant
  • Fixed Output and Tech requirements Inertial Fusion Reactors

and many other changes which were lost after Kerbalstuff was taken down

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