MOIST! Underwater Technologies CKAN

License: MIT

Game Version: 1.4.3

Downloads: 6,869

Author: Jatwaa

Mod Website: Forum Thread

Followers: 63

Information Changelog Stats

You have gone to space. You have gone to planet side. You even floated on Laythe. Are you ready to take the adventures underwater?

This mod provides the parts and tech to control your ballast and propel your crafts forward as well as maneuver your craft. Included in the pack is newly revamped SinkEmAll, this time redesigned to utilize intake ducts to control ballast.

Liquid Intake ducts used to take in and compress liquids. Underwater Thrust Blocks that use liquids to provide accurate maneuvers. Lastly, a Waterjet to push your craft to fantastic speeds.

To submerge, 1. Attach Liquid Intakes (at least one) to your craft (preferably on the fuel tank.) Be sure to set the intakes to closed. 2. Then, set the action group to toggle the intake. 3. Set another action group to toggle the converter to exhaust ballast as needed. 4. Add in the thrust blocks and the engine and you are ready to dive! 5. Balance the craft by applying liquid ballast as needed.

Usable on all planets!...with an ocean that is

Requires: Community Resource Pack (comes with the package)

Version 1.5 for Kerbal Space Program 1.4.3

Released on 2018-03-31

Works with 1.4.2!

Added SHIP Waterjet

Named the Waterjets

Balanced Thrust and resources more

Corrected effects

I'll change up the engine schemes later so they are easier to tell apart

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Version 1.4 for Kerbal Space Program 1.4.1

Released on 2018-03-19

Updated the waterjet models and added a new conning tower probe core

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Version 1.3 for Kerbal Space Program 1.4.1

Released on 2018-03-12

No changelog provided

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Version 1.2 for Kerbal Space Program 1.3.1

Released on 2018-03-02

Added MK2 and .625 Waterjets Added Kerbal Ballast!!!!

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Version 1.0 for Kerbal Space Program 1.3.1

Released on 2018-02-25

No changelog provided

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