Contract pack to replace the general stock progression with a contract progression intended for tech trees which start unmanned (ETT, SETIctt, UnmannedBeforeManned).

License: restricted

Game Version: 1.3.0

Downloads: 67,692

Author: Y3mo

Mod Website: Forum Thread

Support this mod: Donate

Followers: 96

Outdated Mod

This mod is not known to work with the latest version of Kerbal Space Program. Proceed with caution.

Information Changelog Stats

For more information and support, please visit the SETI Forum thread.




//---SETI Contracts---\


//---by Yemo---\


//---License: All Rights Reserved,

//---Except for mod specific config files and parts, and the redistributed plugins, which follow the original licenses as stated in the download and their respective threads:


//---This mod redistributes the plugin ModuleManager by ialdabaoth and sarbian under CC share-alike license:

//---The KSP-AVC plugin by is redistributed under the GNU General Public License:


//---Patrons (via Patreon:

//---Aelios, nobodyhasthis2, eupraxo, 3 anonymous on KSP forum,


//---Please visit the forum thread for a progression overview and more information:

Version for Kerbal Space Program 1.3.0

Released on 2017-06-30

Simple recompile for KSP 1.3.0.

Download (67.15 KiB)

Version for Kerbal Space Program 1.2.2

Released on 2016-12-11

Contracts provide some science again

Download (65.23 KiB)

Version for Kerbal Space Program 1.2.1

Released on 2016-11-06

Fixed deactivation of stock exploration contracts, thank you very much @Sol Invictus & @nightingale

Added numbering scheme in contract titles

Download (65.19 KiB)

Version for Kerbal Space Program 1.2

Released on 2016-10-30

Simple recompile for KSP 1.2

Download (64.72 KiB)

Version for Kerbal Space Program 1.1.3

Released on 2016-07-11

Science rewards

  • Removed science rewards from most SETIcontracts
  • Stock milestone science rewards nerfed (halfed) again

Contract parameter changes

  • Powered landing contract requires you to land near the black monolith north of KSC
  • But just the unmanned landing contract, since TakeCommand does not work at the moment
  • Flyby contracts to planets with atmosphere (Eve, Duna) now require you to get science from flying high there as well
  • So you essentially have to slightly dip into the atmosphere
  • Pressure at those levels should be low enough to not snap/heat explode anything (but there is only one way to find out)

Adjustments in anticipation of ContractConfigurator 1.15.x

Download (58.79 KiB)

Version for Kerbal Space Program 1.1.3

Released on 2016-06-24

Action group unlock adjusted for new CustomBarnKit


  • Is now available via CKAN again, for KSP 1.1.x
  • Simple removal of min and max from version file
  • So that using it with later versions of KSP generates less KSP-AVC error messages

Download (58.25 KiB)

Version for Kerbal Space Program 1.0.5

Released on 2016-03-24


  • Most (unmanned) contracts set to be 2-star category
  • Also a bit higher reputation payout for some early contracts
  • This should alleviate the repututation/slot problems to some extent, especially for higher difficulties
  • Do not use the funds for reputation strategy in the early game! KSP progression is not balanced for that

Download (58.46 KiB)

Version 0.9.6 for Kerbal Space Program 1.0.5

Released on 2016-02-16

No changelog provided

Download (58.09 KiB)

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