You need ID!
IDFlags adds a selection of flag images with numbers and letters to ease the identification of multiple spacecraft or other constructions in-game. Additional images are supplied for decoration, cinematics, fun and enhanced game immersion.
From version 1.3, IDFlags can now be used standalone, using the new Flag Decal parts introduced in KSP 1.10. Hence subsequent releases are NOT fully compatible with earlier versions of KSP 1. Version 1.4 introduces integration with drewcassidy's Conformal Decals mod. Further enhancements are in progress!
To install, simply copy the IDFlags folder from the zip archive into your Kerbal Space Program GameData folder. If you already have another version of this mod installed, delete the IDFlags folder first.
KSP 1.10 STOCK FLAG DECAL PARTS
The Flag decal images (letters and numbers) are automatically available for selection via the new stock parts. Additional decals are provided in custom parts.
INTEGRATION WITH DREWCASSIDY'S CONFORMAL DECALS MOD
The integration with Conformal Decals is similar to that for the stock parts. The Flag decal images are automatically added to the CDF-L Flag decal part, and three new custom parts are added for additional decals.
INTEGRATION WITH BLACKHEART'S DECAL STICKERS MOD
IDFlags adds seven new variants of each of the five decal parts in Blackheart's mod, plus set of new "Place Anywhere Sticker Micro" parts that can be used for smaller signs, e.g. on rovers, planetary base modules or for airlock identification.
The variants each represent a set of decals: Numerals/Letters (Standard, White, Red, Yellow, Green, Blue and "Giant"), Airlock signs and miscellaneous Labels.
INTEGRATION WITH LINUXGURUGAMER'S NEBULAR DECALS CONTINUED MOD
IDFlags automatically adds seven new variants of the Flat and Curved decal parts (decal sets as above).
HINTS AND TIPS
In most cases, placing a Decal or Sticker on (or too near) a hatch will obstruct it and prevent it being used. Some parts (e.g. the Lynx Cab from Nils277's Feline Utility Rovers) seem to be OK with this. Test carefully!
Be careful when placing Decal Stickers with transparent backgrounds close to each other. If the transparency of one overlaps with the visible image of another, the textures will interfere.
Most of the decals use a stock-alike font, but the "Giant" letter/number decals are rendered using a font with more consistent character widths.
For integration with Decal Stickers or Nebular Decals, please ensure that you have the module manager .dll in your GameData folder, as this is no longer bundled with the other mods.
Because of scaling differences to the stock parts, the "stock" custom ID Decals parts may initially place beneath the surface. After initial placement, turn off snap (if on) and move the parts "outward". The "stock" custom parts also require the Flag image to be set transparent to make the selected variant visible. A special flag, "---" is provided for this purpose.
Update v1.4, now with over 510 flags and decals!
NB - IDFlags v1.4 supports KSP 1.10. Use IDFlags v1.2 for all earlier KSP versions.
Released on 2020-08-01
New: integration with drewcasidy's Conformal Decals mod.
Enhancement: Flag images upgraded to higher resolution and using exclusive new font.
Released on 2020-07-11
Released on 2018-12-22
Tested standalone, and with Module Manager v3.1.3 or v4.0.3 to integrate with Decal Stickers v2/v2.1 and/or Nebular Decals Continued v0.1.2.2.
Released on 2018-07-12
Tested standalone, and with Module Manager v3.1 to integrate with Decal Stickers v2 and/or Nebular Decals Continued v0.1.2.
Released on 2018-05-04
Released on 2017-11-18
Reworked integration with Blackheart612's Decal Stickers mod. Fixes issues with categories and reverting to default images.
Added integration with Krasimir's Nebular Decals mod.
v0.9.0 (not published on Spacedock)
v0.8.0 (not published on Spacedock)
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